Never Alone. A study of articulations of indigenous religion in the video game

This thesis explores the many ways indigenous religion is articulated, performed and translated in the video game Never Alone - Kisima Inŋitchuŋa (2014). The video game was among the first of its kind – being made in a close collaboration with an indigenous group, and published by the first indigeno...

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Bibliographic Details
Main Author: Lohne, Inger Lise Damli
Format: Master Thesis
Language:English
Published: UiT Norges arktiske universitet 2020
Subjects:
Online Access:https://hdl.handle.net/10037/20085
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author Lohne, Inger Lise Damli
author_facet Lohne, Inger Lise Damli
author_sort Lohne, Inger Lise Damli
collection University of Tromsø: Munin Open Research Archive
description This thesis explores the many ways indigenous religion is articulated, performed and translated in the video game Never Alone - Kisima Inŋitchuŋa (2014). The video game was among the first of its kind – being made in a close collaboration with an indigenous group, and published by the first indigenous owned video game company in the U.S.A. At launch, Never Alone gathered attention from traditional media in both North America and in Europe, and the game reached a global audience. Never Alone tells a story based on Inupiat storytelling, and Cultural Ambassadors gives the player an insight into Inupiat culture and tradition. Never Alone balances on the edge between the conventions of the video game medium and its genres, and of indigenous tradition and religion. This thesis examines how vocabularies that can be related to ‘indigenous religion’ are used and translated in Never Alone, and how these vocabularies relate to a globalizing discourse on indigenous religion. This thesis also explores how the medium of video games facilitates new ways of reclaiming traditions and articulating indigenous religion.
format Master Thesis
genre Inupiaq
Inupiat
Alaska
genre_facet Inupiaq
Inupiat
Alaska
id ftunivtroemsoe:oai:munin.uit.no:10037/20085
institution Open Polar
language English
op_collection_id ftunivtroemsoe
op_relation https://hdl.handle.net/10037/20085
op_rights Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)
Copyright 2020 The Author(s)
https://creativecommons.org/licenses/by-nc-sa/4.0
publishDate 2020
publisher UiT Norges arktiske universitet
record_format openpolar
spelling ftunivtroemsoe:oai:munin.uit.no:10037/20085 2025-04-13T14:21:45+00:00 Never Alone. A study of articulations of indigenous religion in the video game Lohne, Inger Lise Damli 2020-11-16 https://hdl.handle.net/10037/20085 eng eng UiT Norges arktiske universitet UiT The Arctic University of Norway https://hdl.handle.net/10037/20085 Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) Copyright 2020 The Author(s) https://creativecommons.org/licenses/by-nc-sa/4.0 VDP::Humaniora: 000::Teologi og religionsvitenskap: 150::Religionsvitenskap religionshistorie: 153 VDP::Humanities: 000::Theology and religious science: 150::Religious science religious history: 153 indigenous video game Inupiat performance translation articulation digital games computer game Inupiaq Alaska religion REL-3900 Mastergradsoppgave Master thesis 2020 ftunivtroemsoe 2025-03-14T05:17:55Z This thesis explores the many ways indigenous religion is articulated, performed and translated in the video game Never Alone - Kisima Inŋitchuŋa (2014). The video game was among the first of its kind – being made in a close collaboration with an indigenous group, and published by the first indigenous owned video game company in the U.S.A. At launch, Never Alone gathered attention from traditional media in both North America and in Europe, and the game reached a global audience. Never Alone tells a story based on Inupiat storytelling, and Cultural Ambassadors gives the player an insight into Inupiat culture and tradition. Never Alone balances on the edge between the conventions of the video game medium and its genres, and of indigenous tradition and religion. This thesis examines how vocabularies that can be related to ‘indigenous religion’ are used and translated in Never Alone, and how these vocabularies relate to a globalizing discourse on indigenous religion. This thesis also explores how the medium of video games facilitates new ways of reclaiming traditions and articulating indigenous religion. Master Thesis Inupiaq Inupiat Alaska University of Tromsø: Munin Open Research Archive
spellingShingle VDP::Humaniora: 000::Teologi og religionsvitenskap: 150::Religionsvitenskap
religionshistorie: 153
VDP::Humanities: 000::Theology and religious science: 150::Religious science
religious history: 153
indigenous
video game
Inupiat
performance
translation
articulation
digital games
computer game
Inupiaq
Alaska
religion
REL-3900
Lohne, Inger Lise Damli
Never Alone. A study of articulations of indigenous religion in the video game
title Never Alone. A study of articulations of indigenous religion in the video game
title_full Never Alone. A study of articulations of indigenous religion in the video game
title_fullStr Never Alone. A study of articulations of indigenous religion in the video game
title_full_unstemmed Never Alone. A study of articulations of indigenous religion in the video game
title_short Never Alone. A study of articulations of indigenous religion in the video game
title_sort never alone. a study of articulations of indigenous religion in the video game
topic VDP::Humaniora: 000::Teologi og religionsvitenskap: 150::Religionsvitenskap
religionshistorie: 153
VDP::Humanities: 000::Theology and religious science: 150::Religious science
religious history: 153
indigenous
video game
Inupiat
performance
translation
articulation
digital games
computer game
Inupiaq
Alaska
religion
REL-3900
topic_facet VDP::Humaniora: 000::Teologi og religionsvitenskap: 150::Religionsvitenskap
religionshistorie: 153
VDP::Humanities: 000::Theology and religious science: 150::Religious science
religious history: 153
indigenous
video game
Inupiat
performance
translation
articulation
digital games
computer game
Inupiaq
Alaska
religion
REL-3900
url https://hdl.handle.net/10037/20085