Board game for participatory design

Following research is focused on exploration of possibilities of using board games as a service design tool. This paper aims to provide a widened perspec- tive on understanding of board games in context of service design and partic- ipatory design. Strategy can be defined as arts-based action resear...

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Bibliographic Details
Main Author: Korotovskaia, Alina
Other Authors: Arctic Art and Design, fi=Taiteiden tiedekunta|en=Faculty of Art and Design|
Language:English
Published: fi=Lapin yliopisto|en=University of Lapland| 2020
Subjects:
Online Access:https://lauda.ulapland.fi/handle/10024/64350
http://nbn-resolving.org/URN:NBN:fi-fe2020061744819
Description
Summary:Following research is focused on exploration of possibilities of using board games as a service design tool. This paper aims to provide a widened perspec- tive on understanding of board games in context of service design and partic- ipatory design. Strategy can be defined as arts-based action research, and was used during work on the KIELA Art Project in Rovaniemi, Finland. First part of the results is an “Artventure” board game that was created to engage people into a design process and be used in a participatory workshop with KIELA ten- ants. It aimed to enhance dialog between participants, to encourage them to reflect on visual representation of the concept. The second part is an exhibition that presented the process of working on the KIELA Art Project. The report consists of literature review, that includes research on aspects of game design, service design, storytelling and participatory methods of designing public art. Research methods chapter contains research paradigm, research strategy, data interpretation methods and description of an exhibition as a research method. In chapter KIELA art project the description of a project is given. “Artventure” board game chapter includes description of game structure, iterative design, concept development, challenges and development opportunities.