The effect of motion relationship and rate of pointer movement on tracking performance /

"This report describes an experiment in which the subjects, using an aircraft-type stick control, attempted to keep the pointers on a simulated cross-pointer display on center in spite of random disturbances. Both the difficulty of the problem, expressed in terms of rate of pointer motion, and...

Full description

Bibliographic Details
Main Authors: Gardner, John Francis, author., United States. Air Force. Air Research and Development Command. sponsor., Human Factors and Ergonomics Collection. ViFGM, Wright Air Development Center. Aero Medical Laboratory.
Format: Text
Language:English
Subjects:
Online Access:http://hdl.handle.net/2027/mdp.39015095288950
Description
Summary:"This report describes an experiment in which the subjects, using an aircraft-type stick control, attempted to keep the pointers on a simulated cross-pointer display on center in spite of random disturbances. Both the difficulty of the problem, expressed in terms of rate of pointer motion, and the motion relationship between control and display were varied. The effects on performance of these variations, singly and in combination, were assessed. The results indicate that: (a) tracking performance improves as the rate of movement of the pointers decrease; (b) the motion relationship is superior to its converse; (c) no significant interaction effects result from combinations of rates of pointer movement and direction of motion relationship; (d) practice extending over 140 trials, each of 50 seconds duration, was not sufficient to nullify the effects of an adverse motion relationship or of higher rates of pointer motion."--Abstract. "This report has been prepared by the Psychology Branch of the Aero Medical Laboratory under Project 7189, Task 71571, "In flight Studies on Methods for Visually Presenting Information to a Pilot"."--Foreword. Includes bibliographical references (pages 19-20). "This report describes an experiment in which the subjects, using an aircraft-type stick control, attempted to keep the pointers on a simulated cross-pointer display on center in spite of random disturbances. Both the difficulty of the problem, expressed in terms of rate of pointer motion, and the motion relationship between control and display were varied. The effects on performance of these variations, singly and in combination, were assessed. The results indicate that: (a) tracking performance improves as the rate of movement of the pointers decrease; (b) the motion relationship is superior to its converse; (c) no significant interaction effects result from combinations of rates of pointer movement and direction of motion relationship; (d) practice extending over 140 trials, each of 50 seconds duration, was not sufficient ...