Observations on developing undergraduate games computing curricula
This paper summarises the salient features in the development from inception to maturity of a Games Computing curriculum. It highlights some of the pointers and pitfalls for curriculum developers who are considering embarking upon or the enhancement of a Games Computing curriculum. The research cent...
Main Authors: | , |
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Format: | Text |
Language: | unknown |
Published: |
2005
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Subjects: | |
Online Access: | https://eprints.lincoln.ac.uk/id/eprint/94/ |
Summary: | This paper summarises the salient features in the development from inception to maturity of a Games Computing curriculum. It highlights some of the pointers and pitfalls for curriculum developers who are considering embarking upon or the enhancement of a Games Computing curriculum. The research centres on the BSc(Hons) programme currently titled "Games Computing", hereafter referred to as "the programme", offered by the Faculty |
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