Observations on developing undergraduate games computing curricula

This paper summarises the salient features in the development from inception to maturity of a Games Computing curriculum. It highlights some of the pointers and pitfalls for curriculum developers who are considering embarking upon or the enhancement of a Games Computing curriculum. The research cent...

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Bibliographic Details
Main Authors: Cobham, D.C., Doughty, M.
Format: Text
Language:unknown
Published: 2005
Subjects:
Online Access:https://eprints.lincoln.ac.uk/id/eprint/94/
Description
Summary:This paper summarises the salient features in the development from inception to maturity of a Games Computing curriculum. It highlights some of the pointers and pitfalls for curriculum developers who are considering embarking upon or the enhancement of a Games Computing curriculum. The research centres on the BSc(Hons) programme currently titled "Games Computing", hereafter referred to as "the programme", offered by the Faculty