Virtual Prototyping and Simulation of Multibody Marine Operations Using Web-Based Technologies

This paper focuses on virtual prototyping and simulation of marine operations based on web technologies. The ship is represented as a digital object, which can be used to perform different types of analyses and simulations. The presented simulations are: motion of a single hull and of multiple hulls...

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Bibliographic Details
Published in:Volume 7A: Ocean Engineering
Main Authors: Fonseca, Icaro Aragao, Ferrari de Oliveira, Felipe, Gaspar, Henrique Murilo
Format: Book Part
Language:English
Published: ASME 2019
Subjects:
Online Access:http://hdl.handle.net/11250/2633536
https://doi.org/10.1115/OMAE2019-96051
Description
Summary:This paper focuses on virtual prototyping and simulation of marine operations based on web technologies. The ship is represented as a digital object, which can be used to perform different types of analyses and simulations. The presented simulations are: motion of a single hull and of multiple hulls in regular waves calculated with closed-form expressions, induced pendulum motion response to a lifted load, and motion of a barge with initial movements in still water calculated with equations of motion. The simulations are developed as web applications in JavaScript and HTML, with graphical user interfaces and 3D renders of the operations. Relevant parameters of the simulations such as wave characteristics and design dimensions are linked to interactive dashboards, allowing the user to modify them and visualize the results in real-time. The applications are lightweight enough to be executed locally in the web browser of most modern devices. The work employs an open source approach, relying most notably on the Vessel.js library. This aims to foster reuse of models and collaboration with external contributors. publishedVersion Copyright © 2019 ASME