A Two-Stage co-Design Process of Battleship-AST Persuasive Game for Active School Transportation in Northern Sweden
This research delves into the dynamics of active school transport (AST) by utilizing a two-stage co-design process and leveraging persuasive technology within a game for promoting AST called Battleship-AST. The primary aim of this research is to thoroughly investigate the two-stage game co-design pr...
Published in: | International Journal of Human–Computer Interaction |
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Main Authors: | , , , , , , |
Format: | Article in Journal/Newspaper |
Language: | English |
Published: |
Luleå tekniska universitet, Datavetenskap
2025
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Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-105698 https://doi.org/10.1080/10447318.2024.2355395 |