A Two-Stage co-Design Process of Battleship-AST Persuasive Game for Active School Transportation in Northern Sweden

This research delves into the dynamics of active school transport (AST) by utilizing a two-stage co-design process and leveraging persuasive technology within a game for promoting AST called Battleship-AST. The primary aim of this research is to thoroughly investigate the two-stage game co-design pr...

Full description

Bibliographic Details
Published in:International Journal of Human–Computer Interaction
Main Authors: Jingili, Nuru, Oyelere, Solomon, Malmström Berghem, Simon, Brännström, Robert, Laine, Teemu H., Lindqvist, Anna-Karin, Rutberg, Stina
Format: Article in Journal/Newspaper
Language:English
Published: Luleå tekniska universitet, Datavetenskap 2025
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-105698
https://doi.org/10.1080/10447318.2024.2355395