Playing for the Planet? A Serious Game Approach to Land Use Planning with Students in Rural Iceland

Effective nature conservation and citizen participation are essential for sustainable development and biodiversity preservation. This paper introduces the ‘Land Use Game’, a prototype serious game designed to engage citizens—particularly younger demographics—in participatory land use planning. Devel...

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Published in:Societies
Main Authors: Benjamin D. Hennig, Ben F. Roberts, Johannes T. Welling, Marissa Pinal, Jón Ólafsson
Format: Article in Journal/Newspaper
Language:English
Published: MDPI AG 2025
Subjects:
Online Access:https://doi.org/10.3390/soc15010014
https://doaj.org/article/29a9c0b83bbd4891b0309f4314c0fc4e
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author Benjamin D. Hennig
Ben F. Roberts
Johannes T. Welling
Marissa Pinal
Jón Ólafsson
author_facet Benjamin D. Hennig
Ben F. Roberts
Johannes T. Welling
Marissa Pinal
Jón Ólafsson
author_sort Benjamin D. Hennig
collection Directory of Open Access Journals: DOAJ Articles
container_issue 1
container_start_page 14
container_title Societies
container_volume 15
description Effective nature conservation and citizen participation are essential for sustainable development and biodiversity preservation. This paper introduces the ‘Land Use Game’, a prototype serious game designed to engage citizens—particularly younger demographics—in participatory land use planning. Developed within the context of the EU Horizon 2020 PHOENIX project, the game was tested with students in two rural Icelandic municipalities as part of a pilot study. The game enables participants to assign land use preferences through interactive mapping, supporting a better understanding of land use complexities while promoting active learning and dialogue. The study evaluates the game’s feasibility, technological features, and practical applications, highlighting insights from gameplay observations, participant feedback, and spatial analysis. The results demonstrate the potential of serious games to collect meaningful data, support inclusive decision-making, and empower citizens to contribute to sustainable policies. By incorporating such tools, planners can enhance public understanding, promote equitable land use, and strengthen participatory democracy.
format Article in Journal/Newspaper
genre Iceland
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spelling ftdoajarticles:oai:doaj.org/article:29a9c0b83bbd4891b0309f4314c0fc4e 2025-03-02T15:30:53+00:00 Playing for the Planet? A Serious Game Approach to Land Use Planning with Students in Rural Iceland Benjamin D. Hennig Ben F. Roberts Johannes T. Welling Marissa Pinal Jón Ólafsson 2025-01-01T00:00:00Z https://doi.org/10.3390/soc15010014 https://doaj.org/article/29a9c0b83bbd4891b0309f4314c0fc4e EN eng MDPI AG https://www.mdpi.com/2075-4698/15/1/14 https://doaj.org/toc/2075-4698 doi:10.3390/soc15010014 https://doaj.org/article/29a9c0b83bbd4891b0309f4314c0fc4e Societies, Vol 15, Iss 1, p 14 (2025) land use citizen participation participatory mapping GIS Iceland Social sciences (General) H1-99 article 2025 ftdoajarticles https://doi.org/10.3390/soc15010014 2025-02-04T19:07:30Z Effective nature conservation and citizen participation are essential for sustainable development and biodiversity preservation. This paper introduces the ‘Land Use Game’, a prototype serious game designed to engage citizens—particularly younger demographics—in participatory land use planning. Developed within the context of the EU Horizon 2020 PHOENIX project, the game was tested with students in two rural Icelandic municipalities as part of a pilot study. The game enables participants to assign land use preferences through interactive mapping, supporting a better understanding of land use complexities while promoting active learning and dialogue. The study evaluates the game’s feasibility, technological features, and practical applications, highlighting insights from gameplay observations, participant feedback, and spatial analysis. The results demonstrate the potential of serious games to collect meaningful data, support inclusive decision-making, and empower citizens to contribute to sustainable policies. By incorporating such tools, planners can enhance public understanding, promote equitable land use, and strengthen participatory democracy. Article in Journal/Newspaper Iceland Directory of Open Access Journals: DOAJ Articles Societies 15 1 14
spellingShingle land use
citizen participation
participatory mapping
GIS
Iceland
Social sciences (General)
H1-99
Benjamin D. Hennig
Ben F. Roberts
Johannes T. Welling
Marissa Pinal
Jón Ólafsson
Playing for the Planet? A Serious Game Approach to Land Use Planning with Students in Rural Iceland
title Playing for the Planet? A Serious Game Approach to Land Use Planning with Students in Rural Iceland
title_full Playing for the Planet? A Serious Game Approach to Land Use Planning with Students in Rural Iceland
title_fullStr Playing for the Planet? A Serious Game Approach to Land Use Planning with Students in Rural Iceland
title_full_unstemmed Playing for the Planet? A Serious Game Approach to Land Use Planning with Students in Rural Iceland
title_short Playing for the Planet? A Serious Game Approach to Land Use Planning with Students in Rural Iceland
title_sort playing for the planet? a serious game approach to land use planning with students in rural iceland
topic land use
citizen participation
participatory mapping
GIS
Iceland
Social sciences (General)
H1-99
topic_facet land use
citizen participation
participatory mapping
GIS
Iceland
Social sciences (General)
H1-99
url https://doi.org/10.3390/soc15010014
https://doaj.org/article/29a9c0b83bbd4891b0309f4314c0fc4e