snape/RVO2: v2.0.1

Improved the three-dimensional linear programming to make it faster and more robust. Minor change in the way ORCA lines for static obstacles are handled, which removes the dependence on simulation time step. Normalized obstacle vector is stored with each static obstacle line segment to reduce the nu...

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Bibliographic Details
Main Authors: Jamie Snape, lithander
Format: Software
Language:unknown
Published: 2013
Subjects:
Online Access:https://zenodo.org/record/7039666
https://doi.org/10.5281/zenodo.7039666
Description
Summary:Improved the three-dimensional linear programming to make it faster and more robust. Minor change in the way ORCA lines for static obstacles are handled, which removes the dependence on simulation time step. Normalized obstacle vector is stored with each static obstacle line segment to reduce the number of square root computations. Fixed the error that caused header files to copied to the wrong directory in the release configuration for Microsoft Visual Studio. Removed simple Agent constructors, moving defaultAgent functionality to the RVOSimulator class (no change to public interface).