Identifying barriers to traditional game consumption in First Nation adolescents in remote northern communities in Ontario, Canada

Objectives: To investigate factors influencing consumption of traditional foods (e.g., wild game, fish) and concerns about environmental contaminants among schoolchildren of the Mushkegowuk Territory First Nations (Moose Factory, Fort Albany, Kashechewan, Attawapiskat, and Peawanuck). Study Design:...

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Main Author: Hlimi, Tina
Format: Master Thesis
Language:English
Published: University of Waterloo 2011
Subjects:
Online Access:http://hdl.handle.net/10012/5898
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spelling ftunivwaterloo:oai:uwspace.uwaterloo.ca:10012/5898 2023-05-15T15:33:17+02:00 Identifying barriers to traditional game consumption in First Nation adolescents in remote northern communities in Ontario, Canada Hlimi, Tina 2011-04-25 http://hdl.handle.net/10012/5898 en eng University of Waterloo http://hdl.handle.net/10012/5898 First Nations Environment Health Organochlorines Web-based Eating Behaviour Questionnaire Log-linear modelling Environmental and Resource Studies Master Thesis 2011 ftunivwaterloo 2022-06-18T22:59:04Z Objectives: To investigate factors influencing consumption of traditional foods (e.g., wild game, fish) and concerns about environmental contaminants among schoolchildren of the Mushkegowuk Territory First Nations (Moose Factory, Fort Albany, Kashechewan, Attawapiskat, and Peawanuck). Study Design: Cross-sectional data collection from a Web-based Eating Behaviour Questionnaire (WEB-Q). Methods: Schoolchildren in grades 6-12 (n = 262) responded to four of the WEB-Q questions: (1) Do you eat game? (2) How often do you eat game? (3) How concerned are you about the environmental contaminants in the wild game and fish that you eat? (4) I would eat more game if.[ six response options]. Data were collected from 2004-2009. Hierarchical log-linear modelling (LLM) was used for analyses of multi-way frequency data. Results: Of the school children answering the specific questions: 174 consumed game; 95 reported concerns about contaminants in game; and 84 would increase their game consumption if it were more available in their homes. LLM revealed significant differences between communities; schoolchildren in Moose Factory consumed game “rarely or never” at greater than expected frequency, and fewer than expected consumed game “at least once a day.” Schoolchildren in Kashechewan had greater frequency of daily game consumption and few were concerned about contaminants in game. Using LLM, we found that sex was an insignificant variable and did not affect game consumption frequency or environmental contaminant concern. Conclusion: The decreasing importance of the traditional diet was most evident in Moose Factory, possibly due to its more southerly location relative to the other First Nations examined. 1 year Master Thesis Attawapiskat First Nations Peawanuck University of Waterloo, Canada: Institutional Repository Attawapiskat ENVELOPE(-82.417,-82.417,52.928,52.928) Canada Fort Albany ENVELOPE(-81.667,-81.667,52.200,52.200) Kashechewan ENVELOPE(-81.640,-81.640,52.291,52.291) Moose Factory ENVELOPE(-80.616,-80.616,51.267,51.267) Peawanuck ENVELOPE(-85.415,-85.415,55.019,55.019)
institution Open Polar
collection University of Waterloo, Canada: Institutional Repository
op_collection_id ftunivwaterloo
language English
topic First Nations
Environment
Health
Organochlorines
Web-based Eating Behaviour Questionnaire
Log-linear modelling
Environmental and Resource Studies
spellingShingle First Nations
Environment
Health
Organochlorines
Web-based Eating Behaviour Questionnaire
Log-linear modelling
Environmental and Resource Studies
Hlimi, Tina
Identifying barriers to traditional game consumption in First Nation adolescents in remote northern communities in Ontario, Canada
topic_facet First Nations
Environment
Health
Organochlorines
Web-based Eating Behaviour Questionnaire
Log-linear modelling
Environmental and Resource Studies
description Objectives: To investigate factors influencing consumption of traditional foods (e.g., wild game, fish) and concerns about environmental contaminants among schoolchildren of the Mushkegowuk Territory First Nations (Moose Factory, Fort Albany, Kashechewan, Attawapiskat, and Peawanuck). Study Design: Cross-sectional data collection from a Web-based Eating Behaviour Questionnaire (WEB-Q). Methods: Schoolchildren in grades 6-12 (n = 262) responded to four of the WEB-Q questions: (1) Do you eat game? (2) How often do you eat game? (3) How concerned are you about the environmental contaminants in the wild game and fish that you eat? (4) I would eat more game if.[ six response options]. Data were collected from 2004-2009. Hierarchical log-linear modelling (LLM) was used for analyses of multi-way frequency data. Results: Of the school children answering the specific questions: 174 consumed game; 95 reported concerns about contaminants in game; and 84 would increase their game consumption if it were more available in their homes. LLM revealed significant differences between communities; schoolchildren in Moose Factory consumed game “rarely or never” at greater than expected frequency, and fewer than expected consumed game “at least once a day.” Schoolchildren in Kashechewan had greater frequency of daily game consumption and few were concerned about contaminants in game. Using LLM, we found that sex was an insignificant variable and did not affect game consumption frequency or environmental contaminant concern. Conclusion: The decreasing importance of the traditional diet was most evident in Moose Factory, possibly due to its more southerly location relative to the other First Nations examined. 1 year
format Master Thesis
author Hlimi, Tina
author_facet Hlimi, Tina
author_sort Hlimi, Tina
title Identifying barriers to traditional game consumption in First Nation adolescents in remote northern communities in Ontario, Canada
title_short Identifying barriers to traditional game consumption in First Nation adolescents in remote northern communities in Ontario, Canada
title_full Identifying barriers to traditional game consumption in First Nation adolescents in remote northern communities in Ontario, Canada
title_fullStr Identifying barriers to traditional game consumption in First Nation adolescents in remote northern communities in Ontario, Canada
title_full_unstemmed Identifying barriers to traditional game consumption in First Nation adolescents in remote northern communities in Ontario, Canada
title_sort identifying barriers to traditional game consumption in first nation adolescents in remote northern communities in ontario, canada
publisher University of Waterloo
publishDate 2011
url http://hdl.handle.net/10012/5898
long_lat ENVELOPE(-82.417,-82.417,52.928,52.928)
ENVELOPE(-81.667,-81.667,52.200,52.200)
ENVELOPE(-81.640,-81.640,52.291,52.291)
ENVELOPE(-80.616,-80.616,51.267,51.267)
ENVELOPE(-85.415,-85.415,55.019,55.019)
geographic Attawapiskat
Canada
Fort Albany
Kashechewan
Moose Factory
Peawanuck
geographic_facet Attawapiskat
Canada
Fort Albany
Kashechewan
Moose Factory
Peawanuck
genre Attawapiskat
First Nations
Peawanuck
genre_facet Attawapiskat
First Nations
Peawanuck
op_relation http://hdl.handle.net/10012/5898
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