Give me a Viking funeral: Fighting ideology with ideology in the dystopia of V of Vendetta
honors thesis College of Humanities English Disa Gambera Disa Gambera A photograph of the Antarctic landscape is, for many, the only way through which they understand the continent's existence. Most have never travelled there and for them, photography and other representations of its geography...
Main Author: | |
---|---|
Format: | Text |
Language: | English |
Published: |
2015
|
Subjects: | |
Online Access: | https://collections.lib.utah.edu/ark:/87278/s6283gv1 |
id |
ftunivutah:oai:collections.lib.utah.edu:ir_htca/197242 |
---|---|
record_format |
openpolar |
spelling |
ftunivutah:oai:collections.lib.utah.edu:ir_htca/197242 2023-05-15T13:47:01+02:00 Give me a Viking funeral: Fighting ideology with ideology in the dystopia of V of Vendetta Jones, Adam 2015-12 application/pdf 25,413 bytes) https://collections.lib.utah.edu/ark:/87278/s6283gv1 eng eng Copyright © Adam Jones 2015 V for vendetta (Motion picture) - criticism and interpretation Text 2015 ftunivutah 2018-10-26T23:00:50Z honors thesis College of Humanities English Disa Gambera Disa Gambera A photograph of the Antarctic landscape is, for many, the only way through which they understand the continent's existence. Most have never travelled there and for them, photography and other representations of its geography are the only proof that it actually exists. This photograph then becomes the viewer's only medium by which they experience the Antarctic landscape, and to them it is ore real than that which it represents. However, this imulation of such a landscape is not, according to Jean Baudrillard, replacing or even masking reality, but rather it is masking the truth that there is no reality behind the act of simulating-making the image simultaneously recognizable and yet disassociated from its referent. In Jean Baudrillard's "Simulacra and Simulations" the process by which these simulations can enter into, disguise, and subsequently take over reality is term ed the "precession of simulacra." It is this conception of reality that I use to demonstrate the power of representation which forms the foundation for control found in dystopian fictions. In this paper, I examine the form which simulacra take in the narrative of Alan Moore's graphic novel V for Vendetta and this work's relation to the tradition of dystopian fiction in light of these theories. The readers of Moore's graphic novel are led to grapple with the dichotomy between inside and outside worlds, between nature and enclosure, between the reality and the simulation. The tradition of dystopian fiction indicates that there is no attainable direct experience and no viable escape from the realities produced by totalitarian governments for the very fact that there is no actuality that exists beyond their ideological representations. I argue that, whet her fortunately or unfortunately, life cannot be lived outside of the simulated world presented at the heart of dystopian fiction. The essential quality of simulation that enables the actual to exist is that which is inextricably bound to all mediations, discussions, and rebel lions concerning the virtual/actual binary. Even the descent into anarchy which V professe s to upend the control of the state is itself just another simulation wearing a simulated mask. Text Antarc* Antarctic The University of Utah: J. Willard Marriott Digital Library Antarctic The Antarctic |
institution |
Open Polar |
collection |
The University of Utah: J. Willard Marriott Digital Library |
op_collection_id |
ftunivutah |
language |
English |
topic |
V for vendetta (Motion picture) - criticism and interpretation |
spellingShingle |
V for vendetta (Motion picture) - criticism and interpretation Jones, Adam Give me a Viking funeral: Fighting ideology with ideology in the dystopia of V of Vendetta |
topic_facet |
V for vendetta (Motion picture) - criticism and interpretation |
description |
honors thesis College of Humanities English Disa Gambera Disa Gambera A photograph of the Antarctic landscape is, for many, the only way through which they understand the continent's existence. Most have never travelled there and for them, photography and other representations of its geography are the only proof that it actually exists. This photograph then becomes the viewer's only medium by which they experience the Antarctic landscape, and to them it is ore real than that which it represents. However, this imulation of such a landscape is not, according to Jean Baudrillard, replacing or even masking reality, but rather it is masking the truth that there is no reality behind the act of simulating-making the image simultaneously recognizable and yet disassociated from its referent. In Jean Baudrillard's "Simulacra and Simulations" the process by which these simulations can enter into, disguise, and subsequently take over reality is term ed the "precession of simulacra." It is this conception of reality that I use to demonstrate the power of representation which forms the foundation for control found in dystopian fictions. In this paper, I examine the form which simulacra take in the narrative of Alan Moore's graphic novel V for Vendetta and this work's relation to the tradition of dystopian fiction in light of these theories. The readers of Moore's graphic novel are led to grapple with the dichotomy between inside and outside worlds, between nature and enclosure, between the reality and the simulation. The tradition of dystopian fiction indicates that there is no attainable direct experience and no viable escape from the realities produced by totalitarian governments for the very fact that there is no actuality that exists beyond their ideological representations. I argue that, whet her fortunately or unfortunately, life cannot be lived outside of the simulated world presented at the heart of dystopian fiction. The essential quality of simulation that enables the actual to exist is that which is inextricably bound to all mediations, discussions, and rebel lions concerning the virtual/actual binary. Even the descent into anarchy which V professe s to upend the control of the state is itself just another simulation wearing a simulated mask. |
format |
Text |
author |
Jones, Adam |
author_facet |
Jones, Adam |
author_sort |
Jones, Adam |
title |
Give me a Viking funeral: Fighting ideology with ideology in the dystopia of V of Vendetta |
title_short |
Give me a Viking funeral: Fighting ideology with ideology in the dystopia of V of Vendetta |
title_full |
Give me a Viking funeral: Fighting ideology with ideology in the dystopia of V of Vendetta |
title_fullStr |
Give me a Viking funeral: Fighting ideology with ideology in the dystopia of V of Vendetta |
title_full_unstemmed |
Give me a Viking funeral: Fighting ideology with ideology in the dystopia of V of Vendetta |
title_sort |
give me a viking funeral: fighting ideology with ideology in the dystopia of v of vendetta |
publishDate |
2015 |
url |
https://collections.lib.utah.edu/ark:/87278/s6283gv1 |
geographic |
Antarctic The Antarctic |
geographic_facet |
Antarctic The Antarctic |
genre |
Antarc* Antarctic |
genre_facet |
Antarc* Antarctic |
op_rights |
Copyright © Adam Jones 2015 |
_version_ |
1766246217639002112 |