ATII GAMESHOW, Healthy Living Intervention for School Children in Nunavut: Evaluation Report
The purpose of this project was to improve the ability of Inuit children to make healthy choices about food and activity and carry health knowledge forward with them into adolescence and adulthood; to improve health literacy in Inuktitut; to engage children in a fun, team-style health promotion game...
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Qaujigiartiit Health Research Centre!
2012
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ftunivarctic:oai:generic.eprints.org:92 2024-09-15T18:14:59+00:00 ATII GAMESHOW, Healthy Living Intervention for School Children in Nunavut: Evaluation Report Galloway, Tracey Healey, Gwen K. 2012-06 application/pdf http://library.vlt.is/92/ http://library.vlt.is/92/1/Atii%20Gameshow%20Evaluation%20Report%20-%20Galloway%20and%20Healey%20-%20JAN%202012.pdf http://www.qhrc.ca/docs en eng Qaujigiartiit Health Research Centre! http://library.vlt.is/92/1/Atii%20Gameshow%20Evaluation%20Report%20-%20Galloway%20and%20Healey%20-%20JAN%202012.pdf Galloway, Tracey and Healey, Gwen K. (2012) ATII GAMESHOW, Healthy Living Intervention for School Children in Nunavut: Evaluation Report. Project Report. Qaujigiartiit Health Research Centre!, Iqaluit, NU. Monograph NonPeerReviewed 2012 ftunivarctic 2024-08-07T03:00:09Z The purpose of this project was to improve the ability of Inuit children to make healthy choices about food and activity and carry health knowledge forward with them into adolescence and adulthood; to improve health literacy in Inuktitut; to engage children in a fun, team-style health promotion game; to promote and evaluate a local intervention developed by young, motivated Inuit youth workers in Nunavut.; to hire and train youth to lead and implement and deliver the intervention. Book inuit inuktitut Nunavut UArctic Library |
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Open Polar |
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UArctic Library |
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ftunivarctic |
language |
English |
description |
The purpose of this project was to improve the ability of Inuit children to make healthy choices about food and activity and carry health knowledge forward with them into adolescence and adulthood; to improve health literacy in Inuktitut; to engage children in a fun, team-style health promotion game; to promote and evaluate a local intervention developed by young, motivated Inuit youth workers in Nunavut.; to hire and train youth to lead and implement and deliver the intervention. |
format |
Book |
author |
Galloway, Tracey Healey, Gwen K. |
spellingShingle |
Galloway, Tracey Healey, Gwen K. ATII GAMESHOW, Healthy Living Intervention for School Children in Nunavut: Evaluation Report |
author_facet |
Galloway, Tracey Healey, Gwen K. |
author_sort |
Galloway, Tracey |
title |
ATII GAMESHOW, Healthy Living Intervention for School Children in Nunavut: Evaluation Report |
title_short |
ATII GAMESHOW, Healthy Living Intervention for School Children in Nunavut: Evaluation Report |
title_full |
ATII GAMESHOW, Healthy Living Intervention for School Children in Nunavut: Evaluation Report |
title_fullStr |
ATII GAMESHOW, Healthy Living Intervention for School Children in Nunavut: Evaluation Report |
title_full_unstemmed |
ATII GAMESHOW, Healthy Living Intervention for School Children in Nunavut: Evaluation Report |
title_sort |
atii gameshow, healthy living intervention for school children in nunavut: evaluation report |
publisher |
Qaujigiartiit Health Research Centre! |
publishDate |
2012 |
url |
http://library.vlt.is/92/ http://library.vlt.is/92/1/Atii%20Gameshow%20Evaluation%20Report%20-%20Galloway%20and%20Healey%20-%20JAN%202012.pdf http://www.qhrc.ca/docs |
genre |
inuit inuktitut Nunavut |
genre_facet |
inuit inuktitut Nunavut |
op_relation |
http://library.vlt.is/92/1/Atii%20Gameshow%20Evaluation%20Report%20-%20Galloway%20and%20Healey%20-%20JAN%202012.pdf Galloway, Tracey and Healey, Gwen K. (2012) ATII GAMESHOW, Healthy Living Intervention for School Children in Nunavut: Evaluation Report. Project Report. Qaujigiartiit Health Research Centre!, Iqaluit, NU. |
_version_ |
1810452739399876608 |