Razvoj 2D računalniške igre v Pygame

Razvoj večigralske igre je zelo zahteven postopek, ki je sestavljen iz mnogih komponent in nelinearnega razvoja. Posebno težko je dobiti dokumentacijo na enem mestu, saj je tem v razvoju iger mnogo in so zato razdeljene. V diplomi smo razvili večigralsko pretepačino, ki deluje na arhitekturi SC. Gra...

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Bibliographic Details
Main Author: LAPORNIK, DAVID
Other Authors: Jaklič, Aleš
Format: Bachelor Thesis
Language:Slovenian
Published: 2021
Subjects:
Online Access:https://repozitorij.uni-lj.si/IzpisGradiva.php?id=126665
https://repozitorij.uni-lj.si/Dokument.php?id=142702&dn=
https://plus.si.cobiss.net/opac7/bib/61598979?lang=sl
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spelling ftuniljubljanair:oai:repozitorij.uni-lj.si:IzpisGradiva.php-id-126665 2023-05-15T18:12:40+02:00 Razvoj 2D računalniške igre v Pygame 2D Game development in Pygame LAPORNIK, DAVID Jaklič, Aleš 2021-04-30 application/pdf https://repozitorij.uni-lj.si/IzpisGradiva.php?id=126665 https://repozitorij.uni-lj.si/Dokument.php?id=142702&dn= https://plus.si.cobiss.net/opac7/bib/61598979?lang=sl slv slv https://repozitorij.uni-lj.si/IzpisGradiva.php?id=126665 https://repozitorij.uni-lj.si/Dokument.php?id=142702&dn= https://plus.si.cobiss.net/opac7/bib/61598979?lang=sl info:eu-repo/semantics/openAccess igra večigralska Pygame pretepačina razvojni proces game multiplayer fighting game development process info:eu-repo/semantics/bachelorThesis info:eu-repo/semantics/publishedVersion 2021 ftuniljubljanair 2021-12-06T09:39:04Z Razvoj večigralske igre je zelo zahteven postopek, ki je sestavljen iz mnogih komponent in nelinearnega razvoja. Posebno težko je dobiti dokumentacijo na enem mestu, saj je tem v razvoju iger mnogo in so zato razdeljene. V diplomi smo razvili večigralsko pretepačino, ki deluje na arhitekturi SC. Grafiko, strukturo igre ter strežnik smo naredili sami, medtem ko je za grafično knjižnjico bil uporabljen Pygame. Za razvoj smo uporabili agilne metode, specifično določene principe SCRUM-a. Rezultati so nam pokazali, da je razvoj bolj kompleksne večigralske igre v knjižnjici Pygame mogoč ter da je razvojni proces težko, a ne nemogoče dokumentirati. Multiplayer game development is a very demanding process that consists of many components and nonlinear development. It is especially difficult to get documentation in one place, as there are many topics in game development and they are therefore divided. In our degree, we developed a multiplayer brawl that works on SC architecture. We made the graphics, the structure of the game, and the server ourselves, while Pygame was used for the graphics library. We used agile methods for development, specifically defined principles of SCRUM. The results showed us that the development of a more complex multiplayer game in the Pygame library is possible and that the development process is difficult but not impossible to document. Bachelor Thesis sami Repository of the University of Ljubljana (RUL)
institution Open Polar
collection Repository of the University of Ljubljana (RUL)
op_collection_id ftuniljubljanair
language Slovenian
topic igra
večigralska
Pygame
pretepačina
razvojni proces
game
multiplayer
fighting game
development process
spellingShingle igra
večigralska
Pygame
pretepačina
razvojni proces
game
multiplayer
fighting game
development process
LAPORNIK, DAVID
Razvoj 2D računalniške igre v Pygame
topic_facet igra
večigralska
Pygame
pretepačina
razvojni proces
game
multiplayer
fighting game
development process
description Razvoj večigralske igre je zelo zahteven postopek, ki je sestavljen iz mnogih komponent in nelinearnega razvoja. Posebno težko je dobiti dokumentacijo na enem mestu, saj je tem v razvoju iger mnogo in so zato razdeljene. V diplomi smo razvili večigralsko pretepačino, ki deluje na arhitekturi SC. Grafiko, strukturo igre ter strežnik smo naredili sami, medtem ko je za grafično knjižnjico bil uporabljen Pygame. Za razvoj smo uporabili agilne metode, specifično določene principe SCRUM-a. Rezultati so nam pokazali, da je razvoj bolj kompleksne večigralske igre v knjižnjici Pygame mogoč ter da je razvojni proces težko, a ne nemogoče dokumentirati. Multiplayer game development is a very demanding process that consists of many components and nonlinear development. It is especially difficult to get documentation in one place, as there are many topics in game development and they are therefore divided. In our degree, we developed a multiplayer brawl that works on SC architecture. We made the graphics, the structure of the game, and the server ourselves, while Pygame was used for the graphics library. We used agile methods for development, specifically defined principles of SCRUM. The results showed us that the development of a more complex multiplayer game in the Pygame library is possible and that the development process is difficult but not impossible to document.
author2 Jaklič, Aleš
format Bachelor Thesis
author LAPORNIK, DAVID
author_facet LAPORNIK, DAVID
author_sort LAPORNIK, DAVID
title Razvoj 2D računalniške igre v Pygame
title_short Razvoj 2D računalniške igre v Pygame
title_full Razvoj 2D računalniške igre v Pygame
title_fullStr Razvoj 2D računalniške igre v Pygame
title_full_unstemmed Razvoj 2D računalniške igre v Pygame
title_sort razvoj 2d računalniške igre v pygame
publishDate 2021
url https://repozitorij.uni-lj.si/IzpisGradiva.php?id=126665
https://repozitorij.uni-lj.si/Dokument.php?id=142702&dn=
https://plus.si.cobiss.net/opac7/bib/61598979?lang=sl
genre sami
genre_facet sami
op_relation https://repozitorij.uni-lj.si/IzpisGradiva.php?id=126665
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op_rights info:eu-repo/semantics/openAccess
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