Pop-up Depth Views for Improving 3D Target Acquisition

Session 3: Target Acquisition & Interaction - Proceedings ISBN: 978-1-4503-0693-5 International audience We present the design and experimental evaluation of pop-up depth views, a novel interaction technique for aiding in the placement or positioning of a 3D cursor or object. Previous work found...

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Main Authors: Wang, Guangyu, Mcguffin, Michael, J., Bérard, François, Cooperstock, Jeremy
Other Authors: Centre for Intelligent Machines (CIM), McGill University = Université McGill Montréal, Canada, Ecole de Technologie Supérieure Montréal (ETS), Ingénierie de l’Interaction Homme-Machine (IIHM), Laboratoire d'Informatique de Grenoble (LIG), Université Pierre Mendès France - Grenoble 2 (UPMF)-Université Joseph Fourier - Grenoble 1 (UJF)-Institut polytechnique de Grenoble - Grenoble Institute of Technology (Grenoble INP )-Institut National Polytechnique de Grenoble (INPG)-Centre National de la Recherche Scientifique (CNRS)-Université Pierre Mendès France - Grenoble 2 (UPMF)-Université Joseph Fourier - Grenoble 1 (UJF)-Institut polytechnique de Grenoble - Grenoble Institute of Technology (Grenoble INP )-Institut National Polytechnique de Grenoble (INPG)-Centre National de la Recherche Scientifique (CNRS), This research was supported by the Natural Sciences and Engineering Research Council (NSERC).
Format: Conference Object
Language:English
Published: HAL CCSD 2011
Subjects:
Online Access:https://hal.science/hal-00758512
https://hal.science/hal-00758512/document
https://hal.science/hal-00758512/file/Wang-McGuffin-Berard-Cooperstock_GI2011.pdf
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spelling ftunigrenoble:oai:HAL:hal-00758512v1 2024-05-12T08:07:19+00:00 Pop-up Depth Views for Improving 3D Target Acquisition Wang, Guangyu Mcguffin, Michael, J. Bérard, François Cooperstock, Jeremy Centre for Intelligent Machines (CIM) McGill University = Université McGill Montréal, Canada Ecole de Technologie Supérieure Montréal (ETS) Ingénierie de l’Interaction Homme-Machine (IIHM) Laboratoire d'Informatique de Grenoble (LIG) Université Pierre Mendès France - Grenoble 2 (UPMF)-Université Joseph Fourier - Grenoble 1 (UJF)-Institut polytechnique de Grenoble - Grenoble Institute of Technology (Grenoble INP )-Institut National Polytechnique de Grenoble (INPG)-Centre National de la Recherche Scientifique (CNRS)-Université Pierre Mendès France - Grenoble 2 (UPMF)-Université Joseph Fourier - Grenoble 1 (UJF)-Institut polytechnique de Grenoble - Grenoble Institute of Technology (Grenoble INP )-Institut National Polytechnique de Grenoble (INPG)-Centre National de la Recherche Scientifique (CNRS) This research was supported by the Natural Sciences and Engineering Research Council (NSERC). St. John's, Newfoundland, Canada 2011-05-25 https://hal.science/hal-00758512 https://hal.science/hal-00758512/document https://hal.science/hal-00758512/file/Wang-McGuffin-Berard-Cooperstock_GI2011.pdf en eng HAL CCSD Canadian Human-Computer Communications Society School of Computer Science hal-00758512 https://hal.science/hal-00758512 https://hal.science/hal-00758512/document https://hal.science/hal-00758512/file/Wang-McGuffin-Berard-Cooperstock_GI2011.pdf info:eu-repo/semantics/OpenAccess Proceedings of Graphics Interface 2011 (GI) CHI 2011 - Conference on Human Factors in Computing Systems https://hal.science/hal-00758512 CHI 2011 - Conference on Human Factors in Computing Systems, May 2011, St. John's, Newfoundland, Canada. pp.41-48 3D target acquisition 3D input device popup view pointing facilitation Fitts' law empirical evaluation interaction design H.5.2 [Information Interfaces and Presentation]: User Interfaces: Graphical user interfaces (GUI) H.5.2 [Information Interfaces and Presentation]: User Interfaces: Input devices and strategies prototyping [INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC] info:eu-repo/semantics/conferenceObject Conference papers 2011 ftunigrenoble 2024-04-18T02:19:38Z Session 3: Target Acquisition & Interaction - Proceedings ISBN: 978-1-4503-0693-5 International audience We present the design and experimental evaluation of pop-up depth views, a novel interaction technique for aiding in the placement or positioning of a 3D cursor or object. Previous work found that in a 3D placement task, a 2D mouse used with multiple orthographic views outperformed a 3D input device used with a perspective view with stereo. This was the case, even though the mouse required two clicks to complete the task instead of only the single click required with the 3D input device. We improve performance with 3D input devices with pop-up depth views, small inset views in a perspective display of the scene. These provide top- and side-views of the immediate 3D neighborhood of the cursor, thereby allowing the user to see more easily along the depth dimension, improving the user's effective depth acuity. In turn, positioning with the 3D input device is also improved. Furthermore, because the depth views are displayed near the 3D cursor, only tiny eye movements are required for the user to perceive the 3D cursor's depth with respect to nearby objects. Pop-up depth views are a kind of depth view, only displayed when the user's cursor slows down. In this manner, they do not occlude the 3D scene when the user is moving quickly. Our experimental evaluation shows that the combination of a 3D input device used with a perspective view, stereo projection, and pop-up depth views, outperforms a 2D mouse in a 3D target acquisition task, in terms of both movement time and throughput, but at the cost of a slightly higher error rate. Conference Object Newfoundland Université Grenoble Alpes: HAL Canada
institution Open Polar
collection Université Grenoble Alpes: HAL
op_collection_id ftunigrenoble
language English
topic 3D target acquisition
3D input device
popup view
pointing facilitation
Fitts' law
empirical evaluation
interaction design
H.5.2 [Information Interfaces and Presentation]: User Interfaces: Graphical user interfaces (GUI)
H.5.2 [Information Interfaces and Presentation]: User Interfaces: Input devices and strategies
prototyping
[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC]
spellingShingle 3D target acquisition
3D input device
popup view
pointing facilitation
Fitts' law
empirical evaluation
interaction design
H.5.2 [Information Interfaces and Presentation]: User Interfaces: Graphical user interfaces (GUI)
H.5.2 [Information Interfaces and Presentation]: User Interfaces: Input devices and strategies
prototyping
[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC]
Wang, Guangyu
Mcguffin, Michael, J.
Bérard, François
Cooperstock, Jeremy
Pop-up Depth Views for Improving 3D Target Acquisition
topic_facet 3D target acquisition
3D input device
popup view
pointing facilitation
Fitts' law
empirical evaluation
interaction design
H.5.2 [Information Interfaces and Presentation]: User Interfaces: Graphical user interfaces (GUI)
H.5.2 [Information Interfaces and Presentation]: User Interfaces: Input devices and strategies
prototyping
[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC]
description Session 3: Target Acquisition & Interaction - Proceedings ISBN: 978-1-4503-0693-5 International audience We present the design and experimental evaluation of pop-up depth views, a novel interaction technique for aiding in the placement or positioning of a 3D cursor or object. Previous work found that in a 3D placement task, a 2D mouse used with multiple orthographic views outperformed a 3D input device used with a perspective view with stereo. This was the case, even though the mouse required two clicks to complete the task instead of only the single click required with the 3D input device. We improve performance with 3D input devices with pop-up depth views, small inset views in a perspective display of the scene. These provide top- and side-views of the immediate 3D neighborhood of the cursor, thereby allowing the user to see more easily along the depth dimension, improving the user's effective depth acuity. In turn, positioning with the 3D input device is also improved. Furthermore, because the depth views are displayed near the 3D cursor, only tiny eye movements are required for the user to perceive the 3D cursor's depth with respect to nearby objects. Pop-up depth views are a kind of depth view, only displayed when the user's cursor slows down. In this manner, they do not occlude the 3D scene when the user is moving quickly. Our experimental evaluation shows that the combination of a 3D input device used with a perspective view, stereo projection, and pop-up depth views, outperforms a 2D mouse in a 3D target acquisition task, in terms of both movement time and throughput, but at the cost of a slightly higher error rate.
author2 Centre for Intelligent Machines (CIM)
McGill University = Université McGill Montréal, Canada
Ecole de Technologie Supérieure Montréal (ETS)
Ingénierie de l’Interaction Homme-Machine (IIHM)
Laboratoire d'Informatique de Grenoble (LIG)
Université Pierre Mendès France - Grenoble 2 (UPMF)-Université Joseph Fourier - Grenoble 1 (UJF)-Institut polytechnique de Grenoble - Grenoble Institute of Technology (Grenoble INP )-Institut National Polytechnique de Grenoble (INPG)-Centre National de la Recherche Scientifique (CNRS)-Université Pierre Mendès France - Grenoble 2 (UPMF)-Université Joseph Fourier - Grenoble 1 (UJF)-Institut polytechnique de Grenoble - Grenoble Institute of Technology (Grenoble INP )-Institut National Polytechnique de Grenoble (INPG)-Centre National de la Recherche Scientifique (CNRS)
This research was supported by the Natural Sciences and Engineering Research Council (NSERC).
format Conference Object
author Wang, Guangyu
Mcguffin, Michael, J.
Bérard, François
Cooperstock, Jeremy
author_facet Wang, Guangyu
Mcguffin, Michael, J.
Bérard, François
Cooperstock, Jeremy
author_sort Wang, Guangyu
title Pop-up Depth Views for Improving 3D Target Acquisition
title_short Pop-up Depth Views for Improving 3D Target Acquisition
title_full Pop-up Depth Views for Improving 3D Target Acquisition
title_fullStr Pop-up Depth Views for Improving 3D Target Acquisition
title_full_unstemmed Pop-up Depth Views for Improving 3D Target Acquisition
title_sort pop-up depth views for improving 3d target acquisition
publisher HAL CCSD
publishDate 2011
url https://hal.science/hal-00758512
https://hal.science/hal-00758512/document
https://hal.science/hal-00758512/file/Wang-McGuffin-Berard-Cooperstock_GI2011.pdf
op_coverage St. John's, Newfoundland, Canada
geographic Canada
geographic_facet Canada
genre Newfoundland
genre_facet Newfoundland
op_source Proceedings of Graphics Interface 2011 (GI)
CHI 2011 - Conference on Human Factors in Computing Systems
https://hal.science/hal-00758512
CHI 2011 - Conference on Human Factors in Computing Systems, May 2011, St. John's, Newfoundland, Canada. pp.41-48
op_relation hal-00758512
https://hal.science/hal-00758512
https://hal.science/hal-00758512/document
https://hal.science/hal-00758512/file/Wang-McGuffin-Berard-Cooperstock_GI2011.pdf
op_rights info:eu-repo/semantics/OpenAccess
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