COVID-19 and immersion: physical, virtual, and home spaces

This article considers the dramatic adaptations that have occurred in themed immersive spaces as they have dealt with the challenging dynamics of COVID-19. As COVID-19 has been a respiratory disease, it has impacted the operations of theme parks, casinos, cruise ships, and other immersive spaces, es...

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Main Author: Lukas, Scott
Format: Text
Language:unknown
Published: STARS 2022
Subjects:
Online Access:https://stars.library.ucf.edu/jteas/vol2/iss1/8
https://stars.library.ucf.edu/cgi/viewcontent.cgi?article=1023&context=jteas
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spelling ftunicentralflor:oai:stars.library.ucf.edu:jteas-1023 2023-05-15T16:10:54+02:00 COVID-19 and immersion: physical, virtual, and home spaces Lukas, Scott 2022-04-19T20:05:22Z application/pdf https://stars.library.ucf.edu/jteas/vol2/iss1/8 https://stars.library.ucf.edu/cgi/viewcontent.cgi?article=1023&context=jteas unknown STARS https://stars.library.ucf.edu/jteas/vol2/iss1/8 https://stars.library.ucf.edu/cgi/viewcontent.cgi?article=1023&context=jteas http://creativecommons.org/licenses/by-nc-nd/4.0/ CC-BY-NC-ND Journal of Themed Experience and Attractions Studies COVID-19 virtual space immersion Art and Design Arts and Humanities Environmental Design Interactive Arts Operations Research Systems Engineering and Industrial Engineering Theatre and Performance Studies text 2022 ftunicentralflor 2022-04-25T17:27:55Z This article considers the dramatic adaptations that have occurred in themed immersive spaces as they have dealt with the challenging dynamics of COVID-19. As COVID-19 has been a respiratory disease, it has impacted the operations of theme parks, casinos, cruise ships, and other immersive spaces, especially as such spaces have relied, traditionally, on physical forms of entertainment and immersion. The writing begins with a consideration of the COVID-19 challenges noted in the theme park and cruise ship industries. OceanMedallionTM and MyMagic+ technologies are considered for their possible positive role in addressing the operational dynamics during the pandemic. Issues of guest accessibility, environmental design, and psychological and existential conditions of guests are also discussed. The second section of the article focuses on how virtual forms of immersive design may assist in the safe operation of immersive spaces. Included is an emphasis on virtual and augmented reality technologies of rides, including those at Toy Story Mania, Fear the Walking Dead Survival, and Swamp Motel. The article concludes with a discussion of home-based immersion, including interactive media, exercise technology, and virtual tourism. Case studies that are analyzed include Faroe Islands virtual tourism, NordicTrack/iFit exercise bikes, and the Void virtual reality space. Text Faroe Islands University of Central Florida (UCF): STARS (Showcase of Text, Archives, Research & Scholarship) Faroe Islands
institution Open Polar
collection University of Central Florida (UCF): STARS (Showcase of Text, Archives, Research & Scholarship)
op_collection_id ftunicentralflor
language unknown
topic COVID-19
virtual space
immersion
Art and Design
Arts and Humanities
Environmental Design
Interactive Arts
Operations Research
Systems Engineering and Industrial Engineering
Theatre and Performance Studies
spellingShingle COVID-19
virtual space
immersion
Art and Design
Arts and Humanities
Environmental Design
Interactive Arts
Operations Research
Systems Engineering and Industrial Engineering
Theatre and Performance Studies
Lukas, Scott
COVID-19 and immersion: physical, virtual, and home spaces
topic_facet COVID-19
virtual space
immersion
Art and Design
Arts and Humanities
Environmental Design
Interactive Arts
Operations Research
Systems Engineering and Industrial Engineering
Theatre and Performance Studies
description This article considers the dramatic adaptations that have occurred in themed immersive spaces as they have dealt with the challenging dynamics of COVID-19. As COVID-19 has been a respiratory disease, it has impacted the operations of theme parks, casinos, cruise ships, and other immersive spaces, especially as such spaces have relied, traditionally, on physical forms of entertainment and immersion. The writing begins with a consideration of the COVID-19 challenges noted in the theme park and cruise ship industries. OceanMedallionTM and MyMagic+ technologies are considered for their possible positive role in addressing the operational dynamics during the pandemic. Issues of guest accessibility, environmental design, and psychological and existential conditions of guests are also discussed. The second section of the article focuses on how virtual forms of immersive design may assist in the safe operation of immersive spaces. Included is an emphasis on virtual and augmented reality technologies of rides, including those at Toy Story Mania, Fear the Walking Dead Survival, and Swamp Motel. The article concludes with a discussion of home-based immersion, including interactive media, exercise technology, and virtual tourism. Case studies that are analyzed include Faroe Islands virtual tourism, NordicTrack/iFit exercise bikes, and the Void virtual reality space.
format Text
author Lukas, Scott
author_facet Lukas, Scott
author_sort Lukas, Scott
title COVID-19 and immersion: physical, virtual, and home spaces
title_short COVID-19 and immersion: physical, virtual, and home spaces
title_full COVID-19 and immersion: physical, virtual, and home spaces
title_fullStr COVID-19 and immersion: physical, virtual, and home spaces
title_full_unstemmed COVID-19 and immersion: physical, virtual, and home spaces
title_sort covid-19 and immersion: physical, virtual, and home spaces
publisher STARS
publishDate 2022
url https://stars.library.ucf.edu/jteas/vol2/iss1/8
https://stars.library.ucf.edu/cgi/viewcontent.cgi?article=1023&context=jteas
geographic Faroe Islands
geographic_facet Faroe Islands
genre Faroe Islands
genre_facet Faroe Islands
op_source Journal of Themed Experience and Attractions Studies
op_relation https://stars.library.ucf.edu/jteas/vol2/iss1/8
https://stars.library.ucf.edu/cgi/viewcontent.cgi?article=1023&context=jteas
op_rights http://creativecommons.org/licenses/by-nc-nd/4.0/
op_rightsnorm CC-BY-NC-ND
_version_ 1765996040695054336