COVID-19 and immersion: physical, virtual, and home spaces
This article considers the dramatic adaptations that have occurred in themed immersive spaces as they have dealt with the challenging dynamics of COVID-19. As COVID-19 has been a respiratory disease, it has impacted the operations of theme parks, casinos, cruise ships, and other immersive spaces, es...
Main Author: | |
---|---|
Format: | Text |
Language: | unknown |
Published: |
STARS
2022
|
Subjects: | |
Online Access: | https://stars.library.ucf.edu/jteas/vol2/iss1/8 https://stars.library.ucf.edu/cgi/viewcontent.cgi?article=1023&context=jteas |
id |
ftunicentralflor:oai:stars.library.ucf.edu:jteas-1023 |
---|---|
record_format |
openpolar |
spelling |
ftunicentralflor:oai:stars.library.ucf.edu:jteas-1023 2023-05-15T16:10:54+02:00 COVID-19 and immersion: physical, virtual, and home spaces Lukas, Scott 2022-04-19T20:05:22Z application/pdf https://stars.library.ucf.edu/jteas/vol2/iss1/8 https://stars.library.ucf.edu/cgi/viewcontent.cgi?article=1023&context=jteas unknown STARS https://stars.library.ucf.edu/jteas/vol2/iss1/8 https://stars.library.ucf.edu/cgi/viewcontent.cgi?article=1023&context=jteas http://creativecommons.org/licenses/by-nc-nd/4.0/ CC-BY-NC-ND Journal of Themed Experience and Attractions Studies COVID-19 virtual space immersion Art and Design Arts and Humanities Environmental Design Interactive Arts Operations Research Systems Engineering and Industrial Engineering Theatre and Performance Studies text 2022 ftunicentralflor 2022-04-25T17:27:55Z This article considers the dramatic adaptations that have occurred in themed immersive spaces as they have dealt with the challenging dynamics of COVID-19. As COVID-19 has been a respiratory disease, it has impacted the operations of theme parks, casinos, cruise ships, and other immersive spaces, especially as such spaces have relied, traditionally, on physical forms of entertainment and immersion. The writing begins with a consideration of the COVID-19 challenges noted in the theme park and cruise ship industries. OceanMedallionTM and MyMagic+ technologies are considered for their possible positive role in addressing the operational dynamics during the pandemic. Issues of guest accessibility, environmental design, and psychological and existential conditions of guests are also discussed. The second section of the article focuses on how virtual forms of immersive design may assist in the safe operation of immersive spaces. Included is an emphasis on virtual and augmented reality technologies of rides, including those at Toy Story Mania, Fear the Walking Dead Survival, and Swamp Motel. The article concludes with a discussion of home-based immersion, including interactive media, exercise technology, and virtual tourism. Case studies that are analyzed include Faroe Islands virtual tourism, NordicTrack/iFit exercise bikes, and the Void virtual reality space. Text Faroe Islands University of Central Florida (UCF): STARS (Showcase of Text, Archives, Research & Scholarship) Faroe Islands |
institution |
Open Polar |
collection |
University of Central Florida (UCF): STARS (Showcase of Text, Archives, Research & Scholarship) |
op_collection_id |
ftunicentralflor |
language |
unknown |
topic |
COVID-19 virtual space immersion Art and Design Arts and Humanities Environmental Design Interactive Arts Operations Research Systems Engineering and Industrial Engineering Theatre and Performance Studies |
spellingShingle |
COVID-19 virtual space immersion Art and Design Arts and Humanities Environmental Design Interactive Arts Operations Research Systems Engineering and Industrial Engineering Theatre and Performance Studies Lukas, Scott COVID-19 and immersion: physical, virtual, and home spaces |
topic_facet |
COVID-19 virtual space immersion Art and Design Arts and Humanities Environmental Design Interactive Arts Operations Research Systems Engineering and Industrial Engineering Theatre and Performance Studies |
description |
This article considers the dramatic adaptations that have occurred in themed immersive spaces as they have dealt with the challenging dynamics of COVID-19. As COVID-19 has been a respiratory disease, it has impacted the operations of theme parks, casinos, cruise ships, and other immersive spaces, especially as such spaces have relied, traditionally, on physical forms of entertainment and immersion. The writing begins with a consideration of the COVID-19 challenges noted in the theme park and cruise ship industries. OceanMedallionTM and MyMagic+ technologies are considered for their possible positive role in addressing the operational dynamics during the pandemic. Issues of guest accessibility, environmental design, and psychological and existential conditions of guests are also discussed. The second section of the article focuses on how virtual forms of immersive design may assist in the safe operation of immersive spaces. Included is an emphasis on virtual and augmented reality technologies of rides, including those at Toy Story Mania, Fear the Walking Dead Survival, and Swamp Motel. The article concludes with a discussion of home-based immersion, including interactive media, exercise technology, and virtual tourism. Case studies that are analyzed include Faroe Islands virtual tourism, NordicTrack/iFit exercise bikes, and the Void virtual reality space. |
format |
Text |
author |
Lukas, Scott |
author_facet |
Lukas, Scott |
author_sort |
Lukas, Scott |
title |
COVID-19 and immersion: physical, virtual, and home spaces |
title_short |
COVID-19 and immersion: physical, virtual, and home spaces |
title_full |
COVID-19 and immersion: physical, virtual, and home spaces |
title_fullStr |
COVID-19 and immersion: physical, virtual, and home spaces |
title_full_unstemmed |
COVID-19 and immersion: physical, virtual, and home spaces |
title_sort |
covid-19 and immersion: physical, virtual, and home spaces |
publisher |
STARS |
publishDate |
2022 |
url |
https://stars.library.ucf.edu/jteas/vol2/iss1/8 https://stars.library.ucf.edu/cgi/viewcontent.cgi?article=1023&context=jteas |
geographic |
Faroe Islands |
geographic_facet |
Faroe Islands |
genre |
Faroe Islands |
genre_facet |
Faroe Islands |
op_source |
Journal of Themed Experience and Attractions Studies |
op_relation |
https://stars.library.ucf.edu/jteas/vol2/iss1/8 https://stars.library.ucf.edu/cgi/viewcontent.cgi?article=1023&context=jteas |
op_rights |
http://creativecommons.org/licenses/by-nc-nd/4.0/ |
op_rightsnorm |
CC-BY-NC-ND |
_version_ |
1765996040695054336 |