Negotiating Terrains: Stories from the Making of “Siida”
In this article we develop some arguments from a research project where the researchers were also participants in the making of a multiplayer online game. The “Siida” project emerged as a challenge to the static and monolithic vision of Indigenous Saami culture and history. It seeks to create an are...
Published in: | Science & Technology Studies |
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Main Authors: | , |
Format: | Article in Journal/Newspaper |
Language: | English |
Published: |
European Association for the Study of Science and Technology and Finnish Society for Science and Technology Studie
2013
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Subjects: | |
Online Access: | https://sciencetechnologystudies.journal.fi/article/view/55308 https://doi.org/10.23987/sts.55308 |
_version_ | 1821695597024903168 |
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author | Ekeland, Torun Granstrøm Kramvig, Britt |
author_facet | Ekeland, Torun Granstrøm Kramvig, Britt |
author_sort | Ekeland, Torun Granstrøm |
collection | Federation of Finnish Learned Societies: Scientific Journals Online |
container_issue | 1 |
container_start_page | 52 |
container_title | Science & Technology Studies |
container_volume | 26 |
description | In this article we develop some arguments from a research project where the researchers were also participants in the making of a multiplayer online game. The “Siida” project emerged as a challenge to the static and monolithic vision of Indigenous Saami culture and history. It seeks to create an arena for learning founded on new approaches to research-based historical pedagogy. This involvement became the grounds from where we could refl ect upon what design is all about. We will argue that in order to work, design needs to relate to the specifi cities of place and be located as multiple practices. As a methodological tool for the analysis of partial connections between actors’ knowledge practices, we put the concept of material boundary metaphor to work. We tell the ethnographic story of a complex media production as an on-going negotiation between knowledge and technical design. |
format | Article in Journal/Newspaper |
genre | saami |
genre_facet | saami |
id | fttsvojs:oai:journal.fi:article/55308 |
institution | Open Polar |
language | English |
op_collection_id | fttsvojs |
op_container_end_page | 72 |
op_doi | https://doi.org/10.23987/sts.55308 |
op_relation | https://sciencetechnologystudies.journal.fi/article/view/55308/18140 https://sciencetechnologystudies.journal.fi/article/view/55308 doi:10.23987/sts.55308 |
op_rights | Copyright (c) 2013 Torun Granstrøm Ekeland, Britt Kramvig |
op_source | Science & Technology Studies; Vol. 26 No. 1 (2013): Science & Technology Studies; 52-72 Science & Technology Studies; Vol 26 Nro 1 (2013): Science & Technology Studies; 52-72 2243-4690 |
publishDate | 2013 |
publisher | European Association for the Study of Science and Technology and Finnish Society for Science and Technology Studie |
record_format | openpolar |
spelling | fttsvojs:oai:journal.fi:article/55308 2025-01-17T00:31:37+00:00 Negotiating Terrains: Stories from the Making of “Siida” Ekeland, Torun Granstrøm Kramvig, Britt 2013-01-01 application/pdf https://sciencetechnologystudies.journal.fi/article/view/55308 https://doi.org/10.23987/sts.55308 eng eng European Association for the Study of Science and Technology and Finnish Society for Science and Technology Studie https://sciencetechnologystudies.journal.fi/article/view/55308/18140 https://sciencetechnologystudies.journal.fi/article/view/55308 doi:10.23987/sts.55308 Copyright (c) 2013 Torun Granstrøm Ekeland, Britt Kramvig Science & Technology Studies; Vol. 26 No. 1 (2013): Science & Technology Studies; 52-72 Science & Technology Studies; Vol 26 Nro 1 (2013): Science & Technology Studies; 52-72 2243-4690 info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion Research Papers 2013 fttsvojs https://doi.org/10.23987/sts.55308 2024-10-08T15:05:44Z In this article we develop some arguments from a research project where the researchers were also participants in the making of a multiplayer online game. The “Siida” project emerged as a challenge to the static and monolithic vision of Indigenous Saami culture and history. It seeks to create an arena for learning founded on new approaches to research-based historical pedagogy. This involvement became the grounds from where we could refl ect upon what design is all about. We will argue that in order to work, design needs to relate to the specifi cities of place and be located as multiple practices. As a methodological tool for the analysis of partial connections between actors’ knowledge practices, we put the concept of material boundary metaphor to work. We tell the ethnographic story of a complex media production as an on-going negotiation between knowledge and technical design. Article in Journal/Newspaper saami Federation of Finnish Learned Societies: Scientific Journals Online Science & Technology Studies 26 1 52 72 |
spellingShingle | Ekeland, Torun Granstrøm Kramvig, Britt Negotiating Terrains: Stories from the Making of “Siida” |
title | Negotiating Terrains: Stories from the Making of “Siida” |
title_full | Negotiating Terrains: Stories from the Making of “Siida” |
title_fullStr | Negotiating Terrains: Stories from the Making of “Siida” |
title_full_unstemmed | Negotiating Terrains: Stories from the Making of “Siida” |
title_short | Negotiating Terrains: Stories from the Making of “Siida” |
title_sort | negotiating terrains: stories from the making of “siida” |
url | https://sciencetechnologystudies.journal.fi/article/view/55308 https://doi.org/10.23987/sts.55308 |