Wspólnoty wirtualne między bezpieczeństwem a zagrożeniem i mitem a rzeczywistością
Virtual communities between security, danger, myth and reality The main subject of this article is to present virtual space and considerations regarding security and threat faced by its users. In virtual space, everyone can exchange information, presenting one’s image. An attempt was made to analyse...
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Stowarzyszenie Naukowe Przestrzeń Społeczna i Środowisko
2020
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Online Access: | https://bibliotekanauki.pl/articles/2077520.pdf https://bibliotekanauki.pl/articles/2077520 |
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fttriple:oai:gotriple.eu:oai:bibliotekanauki.pl:2077520 2023-05-15T15:45:14+02:00 Wspólnoty wirtualne między bezpieczeństwem a zagrożeniem i mitem a rzeczywistością Virtual communities between security and hazard and myth and reality Mazur, Jadwiga Kuć, Małgorzata 2020-03-26 https://bibliotekanauki.pl/articles/2077520.pdf https://bibliotekanauki.pl/articles/2077520 pl pol Stowarzyszenie Naukowe Przestrzeń Społeczna i Środowisko https://bibliotekanauki.pl/articles/2077520.pdf https://bibliotekanauki.pl/articles/2077520 lic_creative-commons Przestrzeń Społeczna; 2020, 1, 1/2020 (19); 165-183 2084-1558 scipo demo Journal Article https://vocabularies.coar-repositories.org/resource_types/c_6501/ 2020 fttriple 2023-01-22T18:03:28Z Virtual communities between security, danger, myth and reality The main subject of this article is to present virtual space and considerations regarding security and threat faced by its users. In virtual space, everyone can exchange information, presenting one’s image. An attempt was made to analyse virtual communities from the perspective of the myths about Thanatos and Narcissus in the context of security and threat. Similarities of and differences between social and virtual spaces are discussed herein. A simple division of internet users into digital immigrants and digital natives was pointed out. Attention was paid to the significance of the fourth industrial revolution in which data and algorithms determine human life and decisions. The Greek myths of Thanatos and Narcissus were presented in the article, and their references to virtual space were made. In this context, events related to the implementation of these myths were presented in relation to selfies (Narcissus) and games in which there is a threat to the safety of players (Thanatos). Then, the issues of threat and building security, as well as counteracting threats in virtual space are discussed. Generally, it has been recognized that virtual communities are generally meeting and contact points that can help to develop individuals and organisations, even though they can, occasionally, be a source of danger. As an example, an analysis of the implementation of tasks associated with the game “blue whale and taking a selfie” was given. Article in Journal/Newspaper Blue whale Unknown |
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scipo demo Mazur, Jadwiga Kuć, Małgorzata Wspólnoty wirtualne między bezpieczeństwem a zagrożeniem i mitem a rzeczywistością |
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scipo demo |
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Virtual communities between security, danger, myth and reality The main subject of this article is to present virtual space and considerations regarding security and threat faced by its users. In virtual space, everyone can exchange information, presenting one’s image. An attempt was made to analyse virtual communities from the perspective of the myths about Thanatos and Narcissus in the context of security and threat. Similarities of and differences between social and virtual spaces are discussed herein. A simple division of internet users into digital immigrants and digital natives was pointed out. Attention was paid to the significance of the fourth industrial revolution in which data and algorithms determine human life and decisions. The Greek myths of Thanatos and Narcissus were presented in the article, and their references to virtual space were made. In this context, events related to the implementation of these myths were presented in relation to selfies (Narcissus) and games in which there is a threat to the safety of players (Thanatos). Then, the issues of threat and building security, as well as counteracting threats in virtual space are discussed. Generally, it has been recognized that virtual communities are generally meeting and contact points that can help to develop individuals and organisations, even though they can, occasionally, be a source of danger. As an example, an analysis of the implementation of tasks associated with the game “blue whale and taking a selfie” was given. |
format |
Article in Journal/Newspaper |
author |
Mazur, Jadwiga Kuć, Małgorzata |
author_facet |
Mazur, Jadwiga Kuć, Małgorzata |
author_sort |
Mazur, Jadwiga |
title |
Wspólnoty wirtualne między bezpieczeństwem a zagrożeniem i mitem a rzeczywistością |
title_short |
Wspólnoty wirtualne między bezpieczeństwem a zagrożeniem i mitem a rzeczywistością |
title_full |
Wspólnoty wirtualne między bezpieczeństwem a zagrożeniem i mitem a rzeczywistością |
title_fullStr |
Wspólnoty wirtualne między bezpieczeństwem a zagrożeniem i mitem a rzeczywistością |
title_full_unstemmed |
Wspólnoty wirtualne między bezpieczeństwem a zagrożeniem i mitem a rzeczywistością |
title_sort |
wspólnoty wirtualne między bezpieczeństwem a zagrożeniem i mitem a rzeczywistością |
publisher |
Stowarzyszenie Naukowe Przestrzeń Społeczna i Środowisko |
publishDate |
2020 |
url |
https://bibliotekanauki.pl/articles/2077520.pdf https://bibliotekanauki.pl/articles/2077520 |
genre |
Blue whale |
genre_facet |
Blue whale |
op_source |
Przestrzeń Społeczna; 2020, 1, 1/2020 (19); 165-183 2084-1558 |
op_relation |
https://bibliotekanauki.pl/articles/2077520.pdf https://bibliotekanauki.pl/articles/2077520 |
op_rights |
lic_creative-commons |
_version_ |
1766379564250955776 |