Instant Game for Facebook and Mobile
Þetta er lokaskýrsla verkefnisins en hún er ein af 12 skjölum, sem skilað var vegna verkefnisins. Þau er hægt að nálgast á CD-diski á bókasafni Háskólans í Reykjavík. We are developing an Instant game that is written against Betware IGF (Instant Game Framework). Instant Game is a gambling game where...
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2011
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Online Access: | http://hdl.handle.net/1946/9188 |
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ftskemman:oai:skemman.is:1946/9188 2023-05-15T18:07:02+02:00 Instant Game for Facebook and Mobile HTML5 veðleikur hannaður fyrir Apple handtæki Ásgeir Einarsson 1986- Bergur Páll Gylfason 1988- Daði Magnússon 1988- Vignir Jónsson 1988- Háskólinn í Reykjavík 2011-05 application/pdf http://hdl.handle.net/1946/9188 en eng http://www.betware.com http://hdl.handle.net/1946/9188 Tölvuleikir Lófatölvur Tölvunarfræði Computer games Design Thesis Bachelor's 2011 ftskemman 2022-12-11T06:55:12Z Þetta er lokaskýrsla verkefnisins en hún er ein af 12 skjölum, sem skilað var vegna verkefnisins. Þau er hægt að nálgast á CD-diski á bókasafni Háskólans í Reykjavík. We are developing an Instant game that is written against Betware IGF (Instant Game Framework). Instant Game is a gambling game where the outcome is predetermined. All reusable code will go into a separate package (framework) which can be used to develop new games more easily. The game is written in JavaScript and uses the benefits of HTML5. Unlike Flash games there is support for HTML5 and JavaScript on Apple‘s mobile devices (iPad, iPhone). The game will run in all major browsers and scale well between devices. The game can also make use of Facebook features. Betware Thesis Reykjavík Háskólans í Reykjavík Skemman (Iceland) Reykjavík |
institution |
Open Polar |
collection |
Skemman (Iceland) |
op_collection_id |
ftskemman |
language |
English |
topic |
Tölvuleikir Lófatölvur Tölvunarfræði Computer games Design |
spellingShingle |
Tölvuleikir Lófatölvur Tölvunarfræði Computer games Design Ásgeir Einarsson 1986- Bergur Páll Gylfason 1988- Daði Magnússon 1988- Vignir Jónsson 1988- Instant Game for Facebook and Mobile |
topic_facet |
Tölvuleikir Lófatölvur Tölvunarfræði Computer games Design |
description |
Þetta er lokaskýrsla verkefnisins en hún er ein af 12 skjölum, sem skilað var vegna verkefnisins. Þau er hægt að nálgast á CD-diski á bókasafni Háskólans í Reykjavík. We are developing an Instant game that is written against Betware IGF (Instant Game Framework). Instant Game is a gambling game where the outcome is predetermined. All reusable code will go into a separate package (framework) which can be used to develop new games more easily. The game is written in JavaScript and uses the benefits of HTML5. Unlike Flash games there is support for HTML5 and JavaScript on Apple‘s mobile devices (iPad, iPhone). The game will run in all major browsers and scale well between devices. The game can also make use of Facebook features. Betware |
author2 |
Háskólinn í Reykjavík |
format |
Thesis |
author |
Ásgeir Einarsson 1986- Bergur Páll Gylfason 1988- Daði Magnússon 1988- Vignir Jónsson 1988- |
author_facet |
Ásgeir Einarsson 1986- Bergur Páll Gylfason 1988- Daði Magnússon 1988- Vignir Jónsson 1988- |
author_sort |
Ásgeir Einarsson 1986- |
title |
Instant Game for Facebook and Mobile |
title_short |
Instant Game for Facebook and Mobile |
title_full |
Instant Game for Facebook and Mobile |
title_fullStr |
Instant Game for Facebook and Mobile |
title_full_unstemmed |
Instant Game for Facebook and Mobile |
title_sort |
instant game for facebook and mobile |
publishDate |
2011 |
url |
http://hdl.handle.net/1946/9188 |
geographic |
Reykjavík |
geographic_facet |
Reykjavík |
genre |
Reykjavík Háskólans í Reykjavík |
genre_facet |
Reykjavík Háskólans í Reykjavík |
op_relation |
http://www.betware.com http://hdl.handle.net/1946/9188 |
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1766178930974261248 |