Instant Game for Facebook and Mobile

Þetta er lokaskýrsla verkefnisins en hún er ein af 12 skjölum, sem skilað var vegna verkefnisins. Þau er hægt að nálgast á CD-diski á bókasafni Háskólans í Reykjavík. We are developing an Instant game that is written against Betware IGF (Instant Game Framework). Instant Game is a gambling game where...

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Bibliographic Details
Main Authors: Ásgeir Einarsson 1986-, Bergur Páll Gylfason 1988-, Daði Magnússon 1988-, Vignir Jónsson 1988-
Other Authors: Háskólinn í Reykjavík
Format: Thesis
Language:English
Published: 2011
Subjects:
Online Access:http://hdl.handle.net/1946/9188
id ftskemman:oai:skemman.is:1946/9188
record_format openpolar
spelling ftskemman:oai:skemman.is:1946/9188 2023-05-15T18:07:02+02:00 Instant Game for Facebook and Mobile HTML5 veðleikur hannaður fyrir Apple handtæki Ásgeir Einarsson 1986- Bergur Páll Gylfason 1988- Daði Magnússon 1988- Vignir Jónsson 1988- Háskólinn í Reykjavík 2011-05 application/pdf http://hdl.handle.net/1946/9188 en eng http://www.betware.com http://hdl.handle.net/1946/9188 Tölvuleikir Lófatölvur Tölvunarfræði Computer games Design Thesis Bachelor's 2011 ftskemman 2022-12-11T06:55:12Z Þetta er lokaskýrsla verkefnisins en hún er ein af 12 skjölum, sem skilað var vegna verkefnisins. Þau er hægt að nálgast á CD-diski á bókasafni Háskólans í Reykjavík. We are developing an Instant game that is written against Betware IGF (Instant Game Framework). Instant Game is a gambling game where the outcome is predetermined. All reusable code will go into a separate package (framework) which can be used to develop new games more easily. The game is written in JavaScript and uses the benefits of HTML5. Unlike Flash games there is support for HTML5 and JavaScript on Apple‘s mobile devices (iPad, iPhone). The game will run in all major browsers and scale well between devices. The game can also make use of Facebook features. Betware Thesis Reykjavík Háskólans í Reykjavík Skemman (Iceland) Reykjavík
institution Open Polar
collection Skemman (Iceland)
op_collection_id ftskemman
language English
topic Tölvuleikir
Lófatölvur
Tölvunarfræði
Computer games Design
spellingShingle Tölvuleikir
Lófatölvur
Tölvunarfræði
Computer games Design
Ásgeir Einarsson 1986-
Bergur Páll Gylfason 1988-
Daði Magnússon 1988-
Vignir Jónsson 1988-
Instant Game for Facebook and Mobile
topic_facet Tölvuleikir
Lófatölvur
Tölvunarfræði
Computer games Design
description Þetta er lokaskýrsla verkefnisins en hún er ein af 12 skjölum, sem skilað var vegna verkefnisins. Þau er hægt að nálgast á CD-diski á bókasafni Háskólans í Reykjavík. We are developing an Instant game that is written against Betware IGF (Instant Game Framework). Instant Game is a gambling game where the outcome is predetermined. All reusable code will go into a separate package (framework) which can be used to develop new games more easily. The game is written in JavaScript and uses the benefits of HTML5. Unlike Flash games there is support for HTML5 and JavaScript on Apple‘s mobile devices (iPad, iPhone). The game will run in all major browsers and scale well between devices. The game can also make use of Facebook features. Betware
author2 Háskólinn í Reykjavík
format Thesis
author Ásgeir Einarsson 1986-
Bergur Páll Gylfason 1988-
Daði Magnússon 1988-
Vignir Jónsson 1988-
author_facet Ásgeir Einarsson 1986-
Bergur Páll Gylfason 1988-
Daði Magnússon 1988-
Vignir Jónsson 1988-
author_sort Ásgeir Einarsson 1986-
title Instant Game for Facebook and Mobile
title_short Instant Game for Facebook and Mobile
title_full Instant Game for Facebook and Mobile
title_fullStr Instant Game for Facebook and Mobile
title_full_unstemmed Instant Game for Facebook and Mobile
title_sort instant game for facebook and mobile
publishDate 2011
url http://hdl.handle.net/1946/9188
geographic Reykjavík
geographic_facet Reykjavík
genre Reykjavík
Háskólans í Reykjavík
genre_facet Reykjavík
Háskólans í Reykjavík
op_relation http://www.betware.com
http://hdl.handle.net/1946/9188
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