Numerical simulation of accelerating and decelerating motion of a submerged body

The present work deals with the numerical simulation of accelerating and decelerating motions of a submerged body of revolution, in order to investigate the influence of the thrust variation on the maneuvering characteristics. A finite volume method is adopted to solve the essentially 2D RANS, time-...

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Bibliographic Details
Main Authors: Tzabiras, G, Papadopoulou, V
Format: Conference Object
Language:unknown
Published: 2005
Subjects:
Online Access:http://dspace.lib.ntua.gr/handle/123456789/34931
Description
Summary:The present work deals with the numerical simulation of accelerating and decelerating motions of a submerged body of revolution, in order to investigate the influence of the thrust variation on the maneuvering characteristics. A finite volume method is adopted to solve the essentially 2D RANS, time-dependent equations in a body-fitted co-ordinate system. Two problems have been examined for a 50m body of revolution: (a) the stopping maneuver, i.e. crash stop from steady forward speed and then full astern and (b) full ahead at steady speed from rest and then full astern. Copyright © 2005 by ASME.