Channels of communication : a study of folklore in the segmented online "communities" within massively multiplayer online games (MMOGs)
Thesis (M.A.)--Memorial University of Newfoundland, 2009. Folklore Includes bibliographical references (leaves 131-138) Massively Multiplayer Online Games house communities that require significant folkloric exploration. This thesis penetrates trends, traditions, and etiquette in an attempt to explo...
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ftmemorialunivdc:oai:collections.mun.ca:theses4/114642 2023-05-15T17:23:33+02:00 Channels of communication : a study of folklore in the segmented online "communities" within massively multiplayer online games (MMOGs) Learning, Jeffery M. Memorial University of Newfoundland. Dept. of Folklore 2009 iv, 186 leaves : ill. Image/jpeg; Application/pdf http://collections.mun.ca/cdm/ref/collection/theses4/id/114642 Eng eng Electronic Theses and Dissertations (20.41 MB) -- http://collections.mun.ca/PDFs/theses/Learning_Jeffery.pdf a2997174 http://collections.mun.ca/cdm/ref/collection/theses4/id/114642 The author retains copyright ownership and moral rights in this thesis. Neither the thesis nor substantial extracts from it may be printed or otherwise reproduced without the author's permission. Paper copy kept in the Centre for Newfoundland Studies, Memorial University Libraries Computer games--Social aspects Internet games--Social aspects Text 2009 ftmemorialunivdc 2015-08-06T19:22:15Z Thesis (M.A.)--Memorial University of Newfoundland, 2009. Folklore Includes bibliographical references (leaves 131-138) Massively Multiplayer Online Games house communities that require significant folkloric exploration. This thesis penetrates trends, traditions, and etiquette in an attempt to explore some of the more fundamental folklore theories and approaches to functionalism, space/place, group communication, and identity. Building on works that theorize virtual/physical space and notions of communication space, this thesis rationalizes the informal communication networks that are developed and used by the players of these social juggernauts. As observed through participant-observation of Dark Ages of Camelot, the true location of the elusive virtual commons lies not in the simulated physical landscape of the game but instead in the text of various communication channels created exclusively by and for these groups. These channels, i.e., commons, produce a diverse series of traditions that mirror real-world customs, most of which have the side effect of allowing players and groups to build their own identities. Text Newfoundland studies University of Newfoundland Memorial University of Newfoundland: Digital Archives Initiative (DAI) Camelot ENVELOPE(163.617,163.617,-72.183,-72.183) |
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Memorial University of Newfoundland: Digital Archives Initiative (DAI) |
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ftmemorialunivdc |
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English |
topic |
Computer games--Social aspects Internet games--Social aspects |
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Computer games--Social aspects Internet games--Social aspects Learning, Jeffery M. Channels of communication : a study of folklore in the segmented online "communities" within massively multiplayer online games (MMOGs) |
topic_facet |
Computer games--Social aspects Internet games--Social aspects |
description |
Thesis (M.A.)--Memorial University of Newfoundland, 2009. Folklore Includes bibliographical references (leaves 131-138) Massively Multiplayer Online Games house communities that require significant folkloric exploration. This thesis penetrates trends, traditions, and etiquette in an attempt to explore some of the more fundamental folklore theories and approaches to functionalism, space/place, group communication, and identity. Building on works that theorize virtual/physical space and notions of communication space, this thesis rationalizes the informal communication networks that are developed and used by the players of these social juggernauts. As observed through participant-observation of Dark Ages of Camelot, the true location of the elusive virtual commons lies not in the simulated physical landscape of the game but instead in the text of various communication channels created exclusively by and for these groups. These channels, i.e., commons, produce a diverse series of traditions that mirror real-world customs, most of which have the side effect of allowing players and groups to build their own identities. |
author2 |
Memorial University of Newfoundland. Dept. of Folklore |
format |
Text |
author |
Learning, Jeffery M. |
author_facet |
Learning, Jeffery M. |
author_sort |
Learning, Jeffery M. |
title |
Channels of communication : a study of folklore in the segmented online "communities" within massively multiplayer online games (MMOGs) |
title_short |
Channels of communication : a study of folklore in the segmented online "communities" within massively multiplayer online games (MMOGs) |
title_full |
Channels of communication : a study of folklore in the segmented online "communities" within massively multiplayer online games (MMOGs) |
title_fullStr |
Channels of communication : a study of folklore in the segmented online "communities" within massively multiplayer online games (MMOGs) |
title_full_unstemmed |
Channels of communication : a study of folklore in the segmented online "communities" within massively multiplayer online games (MMOGs) |
title_sort |
channels of communication : a study of folklore in the segmented online "communities" within massively multiplayer online games (mmogs) |
publishDate |
2009 |
url |
http://collections.mun.ca/cdm/ref/collection/theses4/id/114642 |
long_lat |
ENVELOPE(163.617,163.617,-72.183,-72.183) |
geographic |
Camelot |
geographic_facet |
Camelot |
genre |
Newfoundland studies University of Newfoundland |
genre_facet |
Newfoundland studies University of Newfoundland |
op_source |
Paper copy kept in the Centre for Newfoundland Studies, Memorial University Libraries |
op_relation |
Electronic Theses and Dissertations (20.41 MB) -- http://collections.mun.ca/PDFs/theses/Learning_Jeffery.pdf a2997174 http://collections.mun.ca/cdm/ref/collection/theses4/id/114642 |
op_rights |
The author retains copyright ownership and moral rights in this thesis. Neither the thesis nor substantial extracts from it may be printed or otherwise reproduced without the author's permission. |
_version_ |
1766113306920091648 |