"Expert on drums, could be experter": an ethnographic case study investigating the learning principles displayed in video gaming among Inuit youth

The aim of this research is to conduct an analysis of a successful learning experience—interactions with video games—among Inuit youth in one Nunavut community to determine what factors help these Inuit learn. Through this analysis, questions relating to whether video games constitute a technology o...

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Main Author: Chippett, Jeremy
Format: Thesis
Language:English
Published: Memorial University of Newfoundland 2016
Subjects:
Online Access:https://research.library.mun.ca/12384/
https://research.library.mun.ca/12384/1/thesis.pdf
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spelling ftmemorialuniv:oai:research.library.mun.ca:12384 2023-10-01T03:57:01+02:00 "Expert on drums, could be experter": an ethnographic case study investigating the learning principles displayed in video gaming among Inuit youth Chippett, Jeremy 2016-05 application/pdf https://research.library.mun.ca/12384/ https://research.library.mun.ca/12384/1/thesis.pdf en eng Memorial University of Newfoundland https://research.library.mun.ca/12384/1/thesis.pdf Chippett, Jeremy <https://research.library.mun.ca/view/creator_az/Chippett=3AJeremy=3A=3A.html> (2016) "Expert on drums, could be experter": an ethnographic case study investigating the learning principles displayed in video gaming among Inuit youth. Masters thesis, Memorial University of Newfoundland. thesis_license Thesis NonPeerReviewed 2016 ftmemorialuniv 2023-09-03T06:48:47Z The aim of this research is to conduct an analysis of a successful learning experience—interactions with video games—among Inuit youth in one Nunavut community to determine what factors help these Inuit learn. Through this analysis, questions relating to whether video games constitute a technology of learning for Inuit as well as what characteristics of digital games lead to increased engagement among the youth were addressed. Using the theoretical framework of cultural studies, the work of James Paul Gee, along with the pillars of isumaqsayuq (Inuit traditional ideas of teaching and learning), this study finds that video games are a technology of learning for Inuit youth and factors such as autonomy, competition, contextualized content, and self-efficacy all contribute to the youth’s continued engagement with video games despite their increasing difficulty. Thesis inuit Nunavut Memorial University of Newfoundland: Research Repository Nunavut
institution Open Polar
collection Memorial University of Newfoundland: Research Repository
op_collection_id ftmemorialuniv
language English
description The aim of this research is to conduct an analysis of a successful learning experience—interactions with video games—among Inuit youth in one Nunavut community to determine what factors help these Inuit learn. Through this analysis, questions relating to whether video games constitute a technology of learning for Inuit as well as what characteristics of digital games lead to increased engagement among the youth were addressed. Using the theoretical framework of cultural studies, the work of James Paul Gee, along with the pillars of isumaqsayuq (Inuit traditional ideas of teaching and learning), this study finds that video games are a technology of learning for Inuit youth and factors such as autonomy, competition, contextualized content, and self-efficacy all contribute to the youth’s continued engagement with video games despite their increasing difficulty.
format Thesis
author Chippett, Jeremy
spellingShingle Chippett, Jeremy
"Expert on drums, could be experter": an ethnographic case study investigating the learning principles displayed in video gaming among Inuit youth
author_facet Chippett, Jeremy
author_sort Chippett, Jeremy
title "Expert on drums, could be experter": an ethnographic case study investigating the learning principles displayed in video gaming among Inuit youth
title_short "Expert on drums, could be experter": an ethnographic case study investigating the learning principles displayed in video gaming among Inuit youth
title_full "Expert on drums, could be experter": an ethnographic case study investigating the learning principles displayed in video gaming among Inuit youth
title_fullStr "Expert on drums, could be experter": an ethnographic case study investigating the learning principles displayed in video gaming among Inuit youth
title_full_unstemmed "Expert on drums, could be experter": an ethnographic case study investigating the learning principles displayed in video gaming among Inuit youth
title_sort "expert on drums, could be experter": an ethnographic case study investigating the learning principles displayed in video gaming among inuit youth
publisher Memorial University of Newfoundland
publishDate 2016
url https://research.library.mun.ca/12384/
https://research.library.mun.ca/12384/1/thesis.pdf
geographic Nunavut
geographic_facet Nunavut
genre inuit
Nunavut
genre_facet inuit
Nunavut
op_relation https://research.library.mun.ca/12384/1/thesis.pdf
Chippett, Jeremy <https://research.library.mun.ca/view/creator_az/Chippett=3AJeremy=3A=3A.html> (2016) "Expert on drums, could be experter": an ethnographic case study investigating the learning principles displayed in video gaming among Inuit youth. Masters thesis, Memorial University of Newfoundland.
op_rights thesis_license
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