Using Operational Scenarios in a Virtual Reality Enhanced Design Process

Maritime user interfaces for ships’ bridges are highly dependent on the context in which they are used, and rich maritime context is difficult to recreate in the early stages of user-centered design processes. Operations in Arctic waters where crews are faced with extreme environmental conditions, t...

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Published in:Education Sciences
Main Authors: Katie Aylward, Joakim Dahlman, Kjetil Nordby, Monica Lundh
Format: Text
Language:English
Published: Multidisciplinary Digital Publishing Institute 2021
Subjects:
Online Access:https://doi.org/10.3390/educsci11080448
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spelling ftmdpi:oai:mdpi.com:/2227-7102/11/8/448/ 2023-08-20T04:04:04+02:00 Using Operational Scenarios in a Virtual Reality Enhanced Design Process Katie Aylward Joakim Dahlman Kjetil Nordby Monica Lundh 2021-08-21 application/pdf https://doi.org/10.3390/educsci11080448 EN eng Multidisciplinary Digital Publishing Institute https://dx.doi.org/10.3390/educsci11080448 https://creativecommons.org/licenses/by/4.0/ Education Sciences; Volume 11; Issue 8; Pages: 448 virtual reality maritime navigation maritime education and training (MET) design human factors Arctic human-centered design Text 2021 ftmdpi https://doi.org/10.3390/educsci11080448 2023-08-01T02:29:34Z Maritime user interfaces for ships’ bridges are highly dependent on the context in which they are used, and rich maritime context is difficult to recreate in the early stages of user-centered design processes. Operations in Arctic waters where crews are faced with extreme environmental conditions, technology limitations and a lack of accurate navigational information further increase this challenge. There is a lack of research supporting the user-centered design of workplaces for hazardous Arctic operations. To meet this challenge, this paper reports on the process of developing virtual reality-reconstructed operational scenarios to connect stakeholders, end-users, designers, and human factors specialists in a joint process. This paper explores how virtual reality-reconstructed operational scenarios can be used as a tool both for concept development and user testing. Three operational scenarios were developed, implemented in a full mission bridge simulator, recreated in virtual reality (VR), and finally tested on navigators (end-users). Qualitative data were captured throughout the design process and user-testing, resulting in a thematic analysis that identified common themes reflecting the experiences gained throughout this process. In conclusion, we argue that operational scenarios, rendered in immersive media such as VR, may be an important and reusable asset when supporting maritime design processes and in maritime training and education. Text Arctic MDPI Open Access Publishing Arctic Education Sciences 11 8 448
institution Open Polar
collection MDPI Open Access Publishing
op_collection_id ftmdpi
language English
topic virtual reality
maritime
navigation
maritime education and training (MET)
design
human factors
Arctic
human-centered design
spellingShingle virtual reality
maritime
navigation
maritime education and training (MET)
design
human factors
Arctic
human-centered design
Katie Aylward
Joakim Dahlman
Kjetil Nordby
Monica Lundh
Using Operational Scenarios in a Virtual Reality Enhanced Design Process
topic_facet virtual reality
maritime
navigation
maritime education and training (MET)
design
human factors
Arctic
human-centered design
description Maritime user interfaces for ships’ bridges are highly dependent on the context in which they are used, and rich maritime context is difficult to recreate in the early stages of user-centered design processes. Operations in Arctic waters where crews are faced with extreme environmental conditions, technology limitations and a lack of accurate navigational information further increase this challenge. There is a lack of research supporting the user-centered design of workplaces for hazardous Arctic operations. To meet this challenge, this paper reports on the process of developing virtual reality-reconstructed operational scenarios to connect stakeholders, end-users, designers, and human factors specialists in a joint process. This paper explores how virtual reality-reconstructed operational scenarios can be used as a tool both for concept development and user testing. Three operational scenarios were developed, implemented in a full mission bridge simulator, recreated in virtual reality (VR), and finally tested on navigators (end-users). Qualitative data were captured throughout the design process and user-testing, resulting in a thematic analysis that identified common themes reflecting the experiences gained throughout this process. In conclusion, we argue that operational scenarios, rendered in immersive media such as VR, may be an important and reusable asset when supporting maritime design processes and in maritime training and education.
format Text
author Katie Aylward
Joakim Dahlman
Kjetil Nordby
Monica Lundh
author_facet Katie Aylward
Joakim Dahlman
Kjetil Nordby
Monica Lundh
author_sort Katie Aylward
title Using Operational Scenarios in a Virtual Reality Enhanced Design Process
title_short Using Operational Scenarios in a Virtual Reality Enhanced Design Process
title_full Using Operational Scenarios in a Virtual Reality Enhanced Design Process
title_fullStr Using Operational Scenarios in a Virtual Reality Enhanced Design Process
title_full_unstemmed Using Operational Scenarios in a Virtual Reality Enhanced Design Process
title_sort using operational scenarios in a virtual reality enhanced design process
publisher Multidisciplinary Digital Publishing Institute
publishDate 2021
url https://doi.org/10.3390/educsci11080448
geographic Arctic
geographic_facet Arctic
genre Arctic
genre_facet Arctic
op_source Education Sciences; Volume 11; Issue 8; Pages: 448
op_relation https://dx.doi.org/10.3390/educsci11080448
op_rights https://creativecommons.org/licenses/by/4.0/
op_doi https://doi.org/10.3390/educsci11080448
container_title Education Sciences
container_volume 11
container_issue 8
container_start_page 448
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