Jingili, N., Oyelere, S., Malmström Berghem, S., Brännström, R., Laine, T. H., Lindqvist, A., & Rutberg, S. (2025). A Two-Stage co-Design Process of Battleship-AST Persuasive Game for Active School Transportation in Northern Sweden. International Journal of Human–Computer Interaction, 1.
Chicago Style (17th ed.) CitationJingili, Nuru, Solomon Oyelere, Simon Malmström Berghem, Robert Brännström, Teemu H. Laine, Anna-Karin Lindqvist, and Stina Rutberg. "A Two-Stage Co-Design Process of Battleship-AST Persuasive Game for Active School Transportation in Northern Sweden." International Journal of Human–Computer Interaction 2025: 1.
MLA (9th ed.) CitationJingili, Nuru, et al. "A Two-Stage Co-Design Process of Battleship-AST Persuasive Game for Active School Transportation in Northern Sweden." International Journal of Human–Computer Interaction, 2025, p. 1.