Fast simulation of crowd collision avoidance
Real-time large-scale crowd simulations with realistic behavior, are important for many application areas. On CPUs, the ORCA pedestrian steering model is often used for agent-based pedestrian simulations. This paper introduces a technique for running the ORCA pedestrian steering model on the GPU. Pe...
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ftleedsuniv:oai:eprints.whiterose.ac.uk:150111 2023-05-15T17:53:20+02:00 Fast simulation of crowd collision avoidance Charlton, J. Gonzalez, L.R.M. Maddock, S. Richmond, P. Gavrilova, M. Chang, J. Thalmann, N.M. Hitzer, E. Ishikawa, H. 2019-06 text https://eprints.whiterose.ac.uk/150111/ https://eprints.whiterose.ac.uk/150111/1/_John_Charlton____ORCA_GPU_Paper.pdf en eng Springer https://eprints.whiterose.ac.uk/150111/1/_John_Charlton____ORCA_GPU_Paper.pdf Charlton, J. orcid.org/0000-0001-8402-6723 , Gonzalez, L.R.M., Maddock, S. orcid.org/0000-0003-3179-0263 et al. (1 more author) (2019) Fast simulation of crowd collision avoidance. In: Gavrilova, M., Chang, J., Thalmann, N.M., Hitzer, E. and Ishikawa, H., (eds.) Advances in Computer Graphics. 36th Computer Graphics International Conference (CGI 2019), 17-20 Jun 2019, Calgary, AB, Canada. Lecture Notes in Computer Science (11542). Springer , pp. 266-277. ISBN 9783030225131 Proceedings Paper PeerReviewed 2019 ftleedsuniv 2023-01-30T22:21:48Z Real-time large-scale crowd simulations with realistic behavior, are important for many application areas. On CPUs, the ORCA pedestrian steering model is often used for agent-based pedestrian simulations. This paper introduces a technique for running the ORCA pedestrian steering model on the GPU. Performance improvements of up to 30 times greater than a multi-core CPU model are demonstrated. This improvement is achieved through a specialized linear program solver on the GPU and spatial partitioning of information sharing. This allows over 100,000 people to be simulated in real time (60 frames per second). Report Orca White Rose Research Online (Universities of Leeds, Sheffield & York) |
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White Rose Research Online (Universities of Leeds, Sheffield & York) |
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ftleedsuniv |
language |
English |
description |
Real-time large-scale crowd simulations with realistic behavior, are important for many application areas. On CPUs, the ORCA pedestrian steering model is often used for agent-based pedestrian simulations. This paper introduces a technique for running the ORCA pedestrian steering model on the GPU. Performance improvements of up to 30 times greater than a multi-core CPU model are demonstrated. This improvement is achieved through a specialized linear program solver on the GPU and spatial partitioning of information sharing. This allows over 100,000 people to be simulated in real time (60 frames per second). |
author2 |
Gavrilova, M. Chang, J. Thalmann, N.M. Hitzer, E. Ishikawa, H. |
format |
Report |
author |
Charlton, J. Gonzalez, L.R.M. Maddock, S. Richmond, P. |
spellingShingle |
Charlton, J. Gonzalez, L.R.M. Maddock, S. Richmond, P. Fast simulation of crowd collision avoidance |
author_facet |
Charlton, J. Gonzalez, L.R.M. Maddock, S. Richmond, P. |
author_sort |
Charlton, J. |
title |
Fast simulation of crowd collision avoidance |
title_short |
Fast simulation of crowd collision avoidance |
title_full |
Fast simulation of crowd collision avoidance |
title_fullStr |
Fast simulation of crowd collision avoidance |
title_full_unstemmed |
Fast simulation of crowd collision avoidance |
title_sort |
fast simulation of crowd collision avoidance |
publisher |
Springer |
publishDate |
2019 |
url |
https://eprints.whiterose.ac.uk/150111/ https://eprints.whiterose.ac.uk/150111/1/_John_Charlton____ORCA_GPU_Paper.pdf |
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Orca |
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Orca |
op_relation |
https://eprints.whiterose.ac.uk/150111/1/_John_Charlton____ORCA_GPU_Paper.pdf Charlton, J. orcid.org/0000-0001-8402-6723 , Gonzalez, L.R.M., Maddock, S. orcid.org/0000-0003-3179-0263 et al. (1 more author) (2019) Fast simulation of crowd collision avoidance. In: Gavrilova, M., Chang, J., Thalmann, N.M., Hitzer, E. and Ishikawa, H., (eds.) Advances in Computer Graphics. 36th Computer Graphics International Conference (CGI 2019), 17-20 Jun 2019, Calgary, AB, Canada. Lecture Notes in Computer Science (11542). Springer , pp. 266-277. ISBN 9783030225131 |
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1766161035078664192 |