How do you say watermelon?

This paper discusses the relationships between contemporary indigenous games and those played historically on Turtle Island. With Sla’hal as an example, we look for ancestral philosophies informing old games that might be used today in development of new indigenous games of survivance and survivance...

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Main Authors: Tomhave, Jonathan, Bushnell, Jeanette, Prather, Tylor
Format: Article in Journal/Newspaper
Language:English
Published: University of Kent 2017
Subjects:
Online Access:http://journals.kent.ac.uk/index.php/transmotion/article/view/251
https://doi.org/10.22024/UniKent/03/tm.251
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spelling ftkentunivojs:oai:journals.kent.ac.uk:article/251 2023-05-15T13:28:46+02:00 How do you say watermelon? Tomhave, Jonathan Bushnell, Jeanette Prather, Tylor 2017-07-31 application/pdf text/html http://journals.kent.ac.uk/index.php/transmotion/article/view/251 https://doi.org/10.22024/UniKent/03/tm.251 eng eng University of Kent http://journals.kent.ac.uk/index.php/transmotion/article/view/251/1029 http://journals.kent.ac.uk/index.php/transmotion/article/view/251/1030 http://journals.kent.ac.uk/index.php/transmotion/article/view/251 doi:10.22024/UniKent/03/tm.251 Copyright (c) 2017 Jonathan Tomhave https://creativecommons.org/licenses/by/4.0 CC-BY Transmotion; Vol 3 No 1 (2017): Indigenous Gaming - guest edited by Elizabeth LaPensée; 45 2059-0911 info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion 2017 ftkentunivojs https://doi.org/10.22024/UniKent/03/tm.251 2022-11-20T12:17:50Z This paper discusses the relationships between contemporary indigenous games and those played historically on Turtle Island. With Sla’hal as an example, we look for ancestral philosophies informing old games that might be used today in development of new indigenous games of survivance and survivance games. Using indigenous pedagogies of Anishinaabe, Choctaw and Lushootseed speaking peoples, in addition to some of Vizenor’s theories, we modeled the content of this paper with playful formats to encourage readers to think about their own gaming practices. Beginning with story, we offer a bit of history, philosophy, visuals, a podcast transcript, and our system of Indigenous Game Tags to assist your creative understandings. Article in Journal/Newspaper anishina* University of Kent Open Access Journals Turtle Island ENVELOPE(-65.845,-65.845,-66.061,-66.061)
institution Open Polar
collection University of Kent Open Access Journals
op_collection_id ftkentunivojs
language English
description This paper discusses the relationships between contemporary indigenous games and those played historically on Turtle Island. With Sla’hal as an example, we look for ancestral philosophies informing old games that might be used today in development of new indigenous games of survivance and survivance games. Using indigenous pedagogies of Anishinaabe, Choctaw and Lushootseed speaking peoples, in addition to some of Vizenor’s theories, we modeled the content of this paper with playful formats to encourage readers to think about their own gaming practices. Beginning with story, we offer a bit of history, philosophy, visuals, a podcast transcript, and our system of Indigenous Game Tags to assist your creative understandings.
format Article in Journal/Newspaper
author Tomhave, Jonathan
Bushnell, Jeanette
Prather, Tylor
spellingShingle Tomhave, Jonathan
Bushnell, Jeanette
Prather, Tylor
How do you say watermelon?
author_facet Tomhave, Jonathan
Bushnell, Jeanette
Prather, Tylor
author_sort Tomhave, Jonathan
title How do you say watermelon?
title_short How do you say watermelon?
title_full How do you say watermelon?
title_fullStr How do you say watermelon?
title_full_unstemmed How do you say watermelon?
title_sort how do you say watermelon?
publisher University of Kent
publishDate 2017
url http://journals.kent.ac.uk/index.php/transmotion/article/view/251
https://doi.org/10.22024/UniKent/03/tm.251
long_lat ENVELOPE(-65.845,-65.845,-66.061,-66.061)
geographic Turtle Island
geographic_facet Turtle Island
genre anishina*
genre_facet anishina*
op_source Transmotion; Vol 3 No 1 (2017): Indigenous Gaming - guest edited by Elizabeth LaPensée; 45
2059-0911
op_relation http://journals.kent.ac.uk/index.php/transmotion/article/view/251/1029
http://journals.kent.ac.uk/index.php/transmotion/article/view/251/1030
http://journals.kent.ac.uk/index.php/transmotion/article/view/251
doi:10.22024/UniKent/03/tm.251
op_rights Copyright (c) 2017 Jonathan Tomhave
https://creativecommons.org/licenses/by/4.0
op_rightsnorm CC-BY
op_doi https://doi.org/10.22024/UniKent/03/tm.251
_version_ 1765996251048837120