Gaming Together: The Communal Journey in Upper One Games’ Never Alone

This paper examines Upper One Games’ Never Alone, or Kisima Inŋitchuŋa, as an aesthetic expression of cultural pride, communal engagement, and broader collectivity. The game, developed in conjunction with the Cook Inlet Tribal Council, a non-profit indigenous organization working in Alaska, tells th...

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Published in:RoundTable
Main Author: Bledstein, Max
Format: Article in Journal/Newspaper
Language:English
Published: University of Roehampton - Fincham Press 2017
Subjects:
Online Access:https://roundtable.ac.uk/jms/article/view/32
https://doi.org/10.24877/rt.12
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spelling ftjroundtable:oai:ojs.roundtable.ac.uk:article/32 2023-05-15T14:31:11+02:00 Gaming Together: The Communal Journey in Upper One Games’ Never Alone Bledstein, Max 2017-05-24 application/pdf https://roundtable.ac.uk/jms/article/view/32 https://doi.org/10.24877/rt.12 eng eng University of Roehampton - Fincham Press https://roundtable.ac.uk/jms/article/view/32/9 10.24877/rt.12 https://roundtable.ac.uk/jms/article/view/32 doi:10.24877/rt.12 RoundTable is licenced under a Creative Commons Attribution 4.0 International License: https://creativecommons.org/licenses/by/4.0/Material must be original and previously unpublished. All authors retain copyright of work submitted to RoundTable. However, as part of the contributor agreement we ask that authors inform the Editorial Board if they wish to publish articles submitted to RoundTable within another journal or academic publication. In general we ask that authors refrain from publishing work originally published in RoundTable elsewhere for 12 months following publication in an issue of RoundTable although we acknowledge that the CC BY licence allows articles to be republished, with attribution, at any time.Contributors are free to publish draft copies of the article on personal academic sites such as academic.edu or ORCID. We require each contributor to be registered with ORCID. It is free to register for this service, and is commonly required by academic institutions and journals. Full details, and registration can be found here: http://orcid.org/. The ORCID website provides the following overview of the database: “ORCID provides a persistent digital identifier that distinguishes you from every other researcher and, through integration in key research workflows such as manuscript and grant submission, supports automated linkages between you and your professional activities ensuring that your work is recognized.” CC-BY RoundTable; Vol 1, No 1 (2017); 6 2514-2070 Videogames Folklore Indigenous Collectivity Culture info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion 2017 ftjroundtable https://doi.org/10.24877/rt.12 2022-06-05T14:00:43Z This paper examines Upper One Games’ Never Alone, or Kisima Inŋitchuŋa, as an aesthetic expression of cultural pride, communal engagement, and broader collectivity. The game, developed in conjunction with the Cook Inlet Tribal Council, a non-profit indigenous organization working in Alaska, tells the story of Iñupiat girl Nuna. Along with her Arctic fox companion, she leaves her village to seek the source of a blizzard that ravages her tribe’s community. The basic elements of the plot stem from the ancient Iñupiat myth “Kunuuksaayuka”. In addition to these mythological elements, there are video interviews with members of the Iñupiat throughout the game in which they provide players with information about the tribe’s customs, traditions, and relationship with the land.Nuna’s expedition and the cultural material surrounding it demonstrate the vitality of the Iñupiat and encourage relationships with the community. The game’s themes of survival and communal responsibility reflect the Iñupiat’s experiences in contemporary Alaska and cultural values. Beyond the expression of Iñupiat culture within Never Alone’s basic structure, cooperative play mode, in which one player plays as Nuna and another plays as the fox, allows for a particularly powerful experience of togetherness. Their journey combines folkloric material with the formal capacities of video games to engage audiences with cultural traditions and practices. Never Alone is a vital artistic contribution to awareness and collectivity within and beyond the Iñupiat community. Article in Journal/Newspaper Arctic Fox Arctic Alaska RoundTable - Roehampton Journal for Academic and Creative Writing Arctic RoundTable 1 1 6
institution Open Polar
collection RoundTable - Roehampton Journal for Academic and Creative Writing
op_collection_id ftjroundtable
language English
topic Videogames
Folklore
Indigenous
Collectivity
Culture
spellingShingle Videogames
Folklore
Indigenous
Collectivity
Culture
Bledstein, Max
Gaming Together: The Communal Journey in Upper One Games’ Never Alone
topic_facet Videogames
Folklore
Indigenous
Collectivity
Culture
description This paper examines Upper One Games’ Never Alone, or Kisima Inŋitchuŋa, as an aesthetic expression of cultural pride, communal engagement, and broader collectivity. The game, developed in conjunction with the Cook Inlet Tribal Council, a non-profit indigenous organization working in Alaska, tells the story of Iñupiat girl Nuna. Along with her Arctic fox companion, she leaves her village to seek the source of a blizzard that ravages her tribe’s community. The basic elements of the plot stem from the ancient Iñupiat myth “Kunuuksaayuka”. In addition to these mythological elements, there are video interviews with members of the Iñupiat throughout the game in which they provide players with information about the tribe’s customs, traditions, and relationship with the land.Nuna’s expedition and the cultural material surrounding it demonstrate the vitality of the Iñupiat and encourage relationships with the community. The game’s themes of survival and communal responsibility reflect the Iñupiat’s experiences in contemporary Alaska and cultural values. Beyond the expression of Iñupiat culture within Never Alone’s basic structure, cooperative play mode, in which one player plays as Nuna and another plays as the fox, allows for a particularly powerful experience of togetherness. Their journey combines folkloric material with the formal capacities of video games to engage audiences with cultural traditions and practices. Never Alone is a vital artistic contribution to awareness and collectivity within and beyond the Iñupiat community.
format Article in Journal/Newspaper
author Bledstein, Max
author_facet Bledstein, Max
author_sort Bledstein, Max
title Gaming Together: The Communal Journey in Upper One Games’ Never Alone
title_short Gaming Together: The Communal Journey in Upper One Games’ Never Alone
title_full Gaming Together: The Communal Journey in Upper One Games’ Never Alone
title_fullStr Gaming Together: The Communal Journey in Upper One Games’ Never Alone
title_full_unstemmed Gaming Together: The Communal Journey in Upper One Games’ Never Alone
title_sort gaming together: the communal journey in upper one games’ never alone
publisher University of Roehampton - Fincham Press
publishDate 2017
url https://roundtable.ac.uk/jms/article/view/32
https://doi.org/10.24877/rt.12
geographic Arctic
geographic_facet Arctic
genre Arctic Fox
Arctic
Alaska
genre_facet Arctic Fox
Arctic
Alaska
op_source RoundTable; Vol 1, No 1 (2017); 6
2514-2070
op_relation https://roundtable.ac.uk/jms/article/view/32/9
10.24877/rt.12
https://roundtable.ac.uk/jms/article/view/32
doi:10.24877/rt.12
op_rights RoundTable is licenced under a Creative Commons Attribution 4.0 International License: https://creativecommons.org/licenses/by/4.0/Material must be original and previously unpublished. All authors retain copyright of work submitted to RoundTable. However, as part of the contributor agreement we ask that authors inform the Editorial Board if they wish to publish articles submitted to RoundTable within another journal or academic publication. In general we ask that authors refrain from publishing work originally published in RoundTable elsewhere for 12 months following publication in an issue of RoundTable although we acknowledge that the CC BY licence allows articles to be republished, with attribution, at any time.Contributors are free to publish draft copies of the article on personal academic sites such as academic.edu or ORCID. We require each contributor to be registered with ORCID. It is free to register for this service, and is commonly required by academic institutions and journals. Full details, and registration can be found here: http://orcid.org/. The ORCID website provides the following overview of the database: “ORCID provides a persistent digital identifier that distinguishes you from every other researcher and, through integration in key research workflows such as manuscript and grant submission, supports automated linkages between you and your professional activities ensuring that your work is recognized.”
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