Augmented Reality applications as dissemination tools for the mitigation of non-structural damage from earthquakes

Mt. Etna covers a region prone to earthquakes with low to moderate magnitude in southern Italy. Nevertheless, its seismicity can yield serious non-structural damage due to the superficial seismic foci. For this reason, it is necessary an effective prevention activity of education and preparedness to...

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Main Authors: Falsaperla, Susanna, Reitano, Danilo, Merenda, Riccardo, Benbachir, Miriam
Other Authors: Falsaperla, Susanna; Istituto Nazionale di Geofisica e Vulcanologia, Sezione Catania, Catania, Italia, Reitano, Danilo; Istituto Nazionale di Geofisica e Vulcanologia, Sezione Catania, Catania, Italia, Merenda, Riccardo; Università di Catania, Catania, DIEEI, Italy, Benbachir, Miriam; Università di Catania, Catania, DIEEI, Italy, Langer, Horst; Istituto Nazionale di Geofisica e Vulcanologia, Sezione Catania, Catania, Italia, Mangiagli, Salvatore; Istituto Nazionale di Geofisica e Vulcanologia, Sezione Catania, Catania, Italia, Scarfì, Luciano; Istituto Nazionale di Geofisica e Vulcanologia, Sezione Catania, Catania, Italia, Istituto Nazionale di Geofisica e Vulcanologia (INGV), Sezione OE, Catania, Italia, Università di Catania, Catania, DIEEI, Italy, Langer, Horst, Mangiagli, Salvatore, Scarfì, Luciano
Format: Other/Unknown Material
Language:English
Published: MISCELLANEA INGV 2016
Subjects:
Online Access:http://hdl.handle.net/2122/10428
http://istituto.ingv.it/l-ingv/produzione-scientifica/miscellanea-ingv
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spelling ftingv:oai:www.earth-prints.org:2122/10428 2023-05-15T16:52:54+02:00 Augmented Reality applications as dissemination tools for the mitigation of non-structural damage from earthquakes Falsaperla, Susanna Reitano, Danilo Merenda, Riccardo Benbachir, Miriam Falsaperla, Susanna; Istituto Nazionale di Geofisica e Vulcanologia, Sezione Catania, Catania, Italia Reitano, Danilo; Istituto Nazionale di Geofisica e Vulcanologia, Sezione Catania, Catania, Italia Merenda, Riccardo; Università di Catania, Catania, DIEEI, Italy Benbachir, Miriam; Università di Catania, Catania, DIEEI, Italy Langer, Horst; Istituto Nazionale di Geofisica e Vulcanologia, Sezione Catania, Catania, Italia Mangiagli, Salvatore; Istituto Nazionale di Geofisica e Vulcanologia, Sezione Catania, Catania, Italia Scarfì, Luciano; Istituto Nazionale di Geofisica e Vulcanologia, Sezione Catania, Catania, Italia Istituto Nazionale di Geofisica e Vulcanologia (INGV), Sezione OE, Catania, Italia Università di Catania, Catania, DIEEI, Italy Falsaperla, Susanna Langer, Horst Mangiagli, Salvatore Scarfì, Luciano 2016-12-15 http://hdl.handle.net/2122/10428 http://istituto.ingv.it/l-ingv/produzione-scientifica/miscellanea-ingv en eng MISCELLANEA INGV 2nd General Meeting KnowRISK, Know your city, Reduce seISmic risK through non-structural elements References Brooks, F. P. Jr. (1996). The Computer Scientist as Toolsmith II. CACM 39, 3, 61-68. The Guardian (2016). (https://www.theguardian.com/technology/2016/oct/23/augmented-reality-development-future-smartphone). http://hdl.handle.net/2122/10428 http://istituto.ingv.it/l-ingv/produzione-scientifica/miscellanea-ingv open earthquakes non-structural damage augmented reality seismic risk 04. Solid Earth::04.06. Seismology::04.06.99. General or miscellaneous Oral presentation 2016 ftingv 2022-07-29T06:07:04Z Mt. Etna covers a region prone to earthquakes with low to moderate magnitude in southern Italy. Nevertheless, its seismicity can yield serious non-structural damage due to the superficial seismic foci. For this reason, it is necessary an effective prevention activity of education and preparedness to seismic hazard for the local populations. One of the fundamental tasks of the European KnowRISK project (Know your city, Reduce seISmic risK through non-structural elements) is the dissemination of information to reduce non-structural damage from earthquakes in three pilot areas (Portugal, Iceland, and Italy). Focusing on tools that can convey such a useful information among laypersons and students, we choose Augmented Reality (AR) for its interactivity, simplicity and efficacy. AR enhances the user's perception of and interaction with the real world. It has inspired the “Intelligence Amplification” concept (Brooks, 1996) in which computers are tools to make easier human being life. Elements that “increase” reality are visible using a mobile device, such as a smartphone, through a video camera on board on a tablet, or any new wearable devices. We tested our first AR application during ScienzAperta in May 2016, an open-door event organized at INGV in Catania, and addressed to pupils and students who live in the Etna region. For that application, we referred to Wikitude trade mark framework provided by Wikitude GmbH (www.wikitude.com), under Android OS version 4+. Throughout ScienzAperta, all visitors were astonished by the AR experience, as the majority of them never heard before about AR applications. What’s happened after the Pokémon Go! revolution? Actually, the worldwide success of the game makes easy to understand the potential impact of AR, which is not only useful for games. This new video game experience represents indeed a milestone for the future of AR: “the success of AR games such as Pokémon Go!, which was downloaded more than 100 million times in its first month, reportedly earning $10m per day at the ... Other/Unknown Material Iceland Earth-Prints (Istituto Nazionale di Geofisica e Vulcanologia) Etna ENVELOPE(-19.191,-19.191,63.706,63.706)
institution Open Polar
collection Earth-Prints (Istituto Nazionale di Geofisica e Vulcanologia)
op_collection_id ftingv
language English
topic earthquakes
non-structural damage
augmented reality
seismic risk
04. Solid Earth::04.06. Seismology::04.06.99. General or miscellaneous
spellingShingle earthquakes
non-structural damage
augmented reality
seismic risk
04. Solid Earth::04.06. Seismology::04.06.99. General or miscellaneous
Falsaperla, Susanna
Reitano, Danilo
Merenda, Riccardo
Benbachir, Miriam
Augmented Reality applications as dissemination tools for the mitigation of non-structural damage from earthquakes
topic_facet earthquakes
non-structural damage
augmented reality
seismic risk
04. Solid Earth::04.06. Seismology::04.06.99. General or miscellaneous
description Mt. Etna covers a region prone to earthquakes with low to moderate magnitude in southern Italy. Nevertheless, its seismicity can yield serious non-structural damage due to the superficial seismic foci. For this reason, it is necessary an effective prevention activity of education and preparedness to seismic hazard for the local populations. One of the fundamental tasks of the European KnowRISK project (Know your city, Reduce seISmic risK through non-structural elements) is the dissemination of information to reduce non-structural damage from earthquakes in three pilot areas (Portugal, Iceland, and Italy). Focusing on tools that can convey such a useful information among laypersons and students, we choose Augmented Reality (AR) for its interactivity, simplicity and efficacy. AR enhances the user's perception of and interaction with the real world. It has inspired the “Intelligence Amplification” concept (Brooks, 1996) in which computers are tools to make easier human being life. Elements that “increase” reality are visible using a mobile device, such as a smartphone, through a video camera on board on a tablet, or any new wearable devices. We tested our first AR application during ScienzAperta in May 2016, an open-door event organized at INGV in Catania, and addressed to pupils and students who live in the Etna region. For that application, we referred to Wikitude trade mark framework provided by Wikitude GmbH (www.wikitude.com), under Android OS version 4+. Throughout ScienzAperta, all visitors were astonished by the AR experience, as the majority of them never heard before about AR applications. What’s happened after the Pokémon Go! revolution? Actually, the worldwide success of the game makes easy to understand the potential impact of AR, which is not only useful for games. This new video game experience represents indeed a milestone for the future of AR: “the success of AR games such as Pokémon Go!, which was downloaded more than 100 million times in its first month, reportedly earning $10m per day at the ...
author2 Falsaperla, Susanna; Istituto Nazionale di Geofisica e Vulcanologia, Sezione Catania, Catania, Italia
Reitano, Danilo; Istituto Nazionale di Geofisica e Vulcanologia, Sezione Catania, Catania, Italia
Merenda, Riccardo; Università di Catania, Catania, DIEEI, Italy
Benbachir, Miriam; Università di Catania, Catania, DIEEI, Italy
Langer, Horst; Istituto Nazionale di Geofisica e Vulcanologia, Sezione Catania, Catania, Italia
Mangiagli, Salvatore; Istituto Nazionale di Geofisica e Vulcanologia, Sezione Catania, Catania, Italia
Scarfì, Luciano; Istituto Nazionale di Geofisica e Vulcanologia, Sezione Catania, Catania, Italia
Istituto Nazionale di Geofisica e Vulcanologia (INGV), Sezione OE, Catania, Italia
Università di Catania, Catania, DIEEI, Italy
Falsaperla, Susanna
Langer, Horst
Mangiagli, Salvatore
Scarfì, Luciano
format Other/Unknown Material
author Falsaperla, Susanna
Reitano, Danilo
Merenda, Riccardo
Benbachir, Miriam
author_facet Falsaperla, Susanna
Reitano, Danilo
Merenda, Riccardo
Benbachir, Miriam
author_sort Falsaperla, Susanna
title Augmented Reality applications as dissemination tools for the mitigation of non-structural damage from earthquakes
title_short Augmented Reality applications as dissemination tools for the mitigation of non-structural damage from earthquakes
title_full Augmented Reality applications as dissemination tools for the mitigation of non-structural damage from earthquakes
title_fullStr Augmented Reality applications as dissemination tools for the mitigation of non-structural damage from earthquakes
title_full_unstemmed Augmented Reality applications as dissemination tools for the mitigation of non-structural damage from earthquakes
title_sort augmented reality applications as dissemination tools for the mitigation of non-structural damage from earthquakes
publisher MISCELLANEA INGV
publishDate 2016
url http://hdl.handle.net/2122/10428
http://istituto.ingv.it/l-ingv/produzione-scientifica/miscellanea-ingv
long_lat ENVELOPE(-19.191,-19.191,63.706,63.706)
geographic Etna
geographic_facet Etna
genre Iceland
genre_facet Iceland
op_relation 2nd General Meeting KnowRISK, Know your city, Reduce seISmic risK through non-structural elements
References Brooks, F. P. Jr. (1996). The Computer Scientist as Toolsmith II. CACM 39, 3, 61-68. The Guardian (2016). (https://www.theguardian.com/technology/2016/oct/23/augmented-reality-development-future-smartphone).
http://hdl.handle.net/2122/10428
http://istituto.ingv.it/l-ingv/produzione-scientifica/miscellanea-ingv
op_rights open
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