Sun, Time and Vivid Dreams

My research is focused on incorporating my indigenous Yakut upbringings into the virtual space of videogames. In my culture, we still believe in shamanism and see the world as a complex multi-layered universe filled with spirits. I'm also interested in researching classic videogame questions ab...

Full description

Bibliographic Details
Main Author: Cherepanova, Sargylana
Format: Text
Language:unknown
Published: ISU ReD: Research and eData 2021
Subjects:
Online Access:https://ir.library.illinoisstate.edu/ior2021/13
https://ir.library.illinoisstate.edu/context/ior2021/article/1001/type/native/viewcontent
Description
Summary:My research is focused on incorporating my indigenous Yakut upbringings into the virtual space of videogames. In my culture, we still believe in shamanism and see the world as a complex multi-layered universe filled with spirits. I'm also interested in researching classic videogame questions about reality, consciousness, and artificial intelligence, and how to make a game that is not a game. The image is a scene from my project "The Boring Game". I created the image in Blender and Unity to convey the feeling of when you're trying to remember something, to encapsulate a memory, but somehow details slip away from your mind. The scene is inspired by a playground in my home city Yakutsk and the aesthetics of point cloud data. This is the world of multidimensional time and feverish dreams where the sun never sets. https://ir.library.illinoisstate.edu/ior2021/1001/thumbnail.jpg