Therapeutic effects of virtual reality video gaming on functional mobility, balance, and gait speed in individuals with tropical spastic paraparesis: A randomized crossover clinical trial

Abstract INTRODUCTION: Individuals with human T-cell lymphotropic virus 1-associated myelopathy/tropical spastic paraparesis (HAM/TSP) experience sensorimotor alterations, which can affect functional performance. Virtual reality (VR) videogaming is a therapeutic option, though there is scarce eviden...

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Published in:Revista da Sociedade Brasileira de Medicina Tropical
Main Authors: Erika Pedreira da Fonseca, Katia Nunes Sá, Rebeca Freitas Reis Nunes, Camille Rosa de Jesus Souza, Mayra Castro de Matos Sousa, Elen Beatriz Pinto
Format: Article in Journal/Newspaper
Language:English
Published: Sociedade Brasileira de Medicina Tropical (SBMT) 2021
Subjects:
Online Access:https://doi.org/10.1590/0037-8682-0623-2020
https://doaj.org/article/c79f5d88b0c349d496b8013d52516a27
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spelling ftdoajarticles:oai:doaj.org/article:c79f5d88b0c349d496b8013d52516a27 2023-05-15T15:08:40+02:00 Therapeutic effects of virtual reality video gaming on functional mobility, balance, and gait speed in individuals with tropical spastic paraparesis: A randomized crossover clinical trial Erika Pedreira da Fonseca Katia Nunes Sá Rebeca Freitas Reis Nunes Camille Rosa de Jesus Souza Mayra Castro de Matos Sousa Elen Beatriz Pinto 2021-01-01T00:00:00Z https://doi.org/10.1590/0037-8682-0623-2020 https://doaj.org/article/c79f5d88b0c349d496b8013d52516a27 EN eng Sociedade Brasileira de Medicina Tropical (SBMT) http://www.scielo.br/scielo.php?script=sci_arttext&pid=S0037-86822021000100306&tlng=en https://doaj.org/toc/1678-9849 1678-9849 doi:10.1590/0037-8682-0623-2020 https://doaj.org/article/c79f5d88b0c349d496b8013d52516a27 Revista da Sociedade Brasileira de Medicina Tropical, Vol 54 (2021) Gait Tropical spastic paraparesis Mobility limitation Postural balance Virtual reality Arctic medicine. Tropical medicine RC955-962 article 2021 ftdoajarticles https://doi.org/10.1590/0037-8682-0623-2020 2022-12-30T23:24:18Z Abstract INTRODUCTION: Individuals with human T-cell lymphotropic virus 1-associated myelopathy/tropical spastic paraparesis (HAM/TSP) experience sensorimotor alterations, which can affect functional performance. Virtual reality (VR) videogaming is a therapeutic option, though there is scarce evidence for its use in this population. We aimed to investigate the therapeutic effects of a VR video game on functional mobility, balance, and gait speed in individuals with HAM/TSP. METHODS: We conducted a blinded, crossover clinical trial comprising 29 individuals with HAM/TSP and randomized them into two groups: (1) early therapy: rehabilitative protocol started immediately after the initial evaluation and (2) late therapy: rehabilitative protocol started 10 weeks later. We assessed all participants for balance using the Berg Balance Scale (BBS) scores, functional mobility using the Timed Up and Go (TUG) test, and gait speed using video camera and CvMob software. Differences were considered significant if p<0.05. RESULTS: The early therapy group individuals presented with higher BBS scores (p=0.415), less TUG times (p=0.290), and greater gait speed (p=0.296) than the late therapy group individuals. CONCLUSIONS: VR videogaming is a useful option for rehabilitative therapy in individuals with HAM/TSP; it positively affects balance, functional mobility, and gait speed. Article in Journal/Newspaper Arctic Directory of Open Access Journals: DOAJ Articles Arctic Revista da Sociedade Brasileira de Medicina Tropical 54
institution Open Polar
collection Directory of Open Access Journals: DOAJ Articles
op_collection_id ftdoajarticles
language English
topic Gait
Tropical spastic paraparesis
Mobility limitation
Postural balance
Virtual reality
Arctic medicine. Tropical medicine
RC955-962
spellingShingle Gait
Tropical spastic paraparesis
Mobility limitation
Postural balance
Virtual reality
Arctic medicine. Tropical medicine
RC955-962
Erika Pedreira da Fonseca
Katia Nunes Sá
Rebeca Freitas Reis Nunes
Camille Rosa de Jesus Souza
Mayra Castro de Matos Sousa
Elen Beatriz Pinto
Therapeutic effects of virtual reality video gaming on functional mobility, balance, and gait speed in individuals with tropical spastic paraparesis: A randomized crossover clinical trial
topic_facet Gait
Tropical spastic paraparesis
Mobility limitation
Postural balance
Virtual reality
Arctic medicine. Tropical medicine
RC955-962
description Abstract INTRODUCTION: Individuals with human T-cell lymphotropic virus 1-associated myelopathy/tropical spastic paraparesis (HAM/TSP) experience sensorimotor alterations, which can affect functional performance. Virtual reality (VR) videogaming is a therapeutic option, though there is scarce evidence for its use in this population. We aimed to investigate the therapeutic effects of a VR video game on functional mobility, balance, and gait speed in individuals with HAM/TSP. METHODS: We conducted a blinded, crossover clinical trial comprising 29 individuals with HAM/TSP and randomized them into two groups: (1) early therapy: rehabilitative protocol started immediately after the initial evaluation and (2) late therapy: rehabilitative protocol started 10 weeks later. We assessed all participants for balance using the Berg Balance Scale (BBS) scores, functional mobility using the Timed Up and Go (TUG) test, and gait speed using video camera and CvMob software. Differences were considered significant if p<0.05. RESULTS: The early therapy group individuals presented with higher BBS scores (p=0.415), less TUG times (p=0.290), and greater gait speed (p=0.296) than the late therapy group individuals. CONCLUSIONS: VR videogaming is a useful option for rehabilitative therapy in individuals with HAM/TSP; it positively affects balance, functional mobility, and gait speed.
format Article in Journal/Newspaper
author Erika Pedreira da Fonseca
Katia Nunes Sá
Rebeca Freitas Reis Nunes
Camille Rosa de Jesus Souza
Mayra Castro de Matos Sousa
Elen Beatriz Pinto
author_facet Erika Pedreira da Fonseca
Katia Nunes Sá
Rebeca Freitas Reis Nunes
Camille Rosa de Jesus Souza
Mayra Castro de Matos Sousa
Elen Beatriz Pinto
author_sort Erika Pedreira da Fonseca
title Therapeutic effects of virtual reality video gaming on functional mobility, balance, and gait speed in individuals with tropical spastic paraparesis: A randomized crossover clinical trial
title_short Therapeutic effects of virtual reality video gaming on functional mobility, balance, and gait speed in individuals with tropical spastic paraparesis: A randomized crossover clinical trial
title_full Therapeutic effects of virtual reality video gaming on functional mobility, balance, and gait speed in individuals with tropical spastic paraparesis: A randomized crossover clinical trial
title_fullStr Therapeutic effects of virtual reality video gaming on functional mobility, balance, and gait speed in individuals with tropical spastic paraparesis: A randomized crossover clinical trial
title_full_unstemmed Therapeutic effects of virtual reality video gaming on functional mobility, balance, and gait speed in individuals with tropical spastic paraparesis: A randomized crossover clinical trial
title_sort therapeutic effects of virtual reality video gaming on functional mobility, balance, and gait speed in individuals with tropical spastic paraparesis: a randomized crossover clinical trial
publisher Sociedade Brasileira de Medicina Tropical (SBMT)
publishDate 2021
url https://doi.org/10.1590/0037-8682-0623-2020
https://doaj.org/article/c79f5d88b0c349d496b8013d52516a27
geographic Arctic
geographic_facet Arctic
genre Arctic
genre_facet Arctic
op_source Revista da Sociedade Brasileira de Medicina Tropical, Vol 54 (2021)
op_relation http://www.scielo.br/scielo.php?script=sci_arttext&pid=S0037-86822021000100306&tlng=en
https://doaj.org/toc/1678-9849
1678-9849
doi:10.1590/0037-8682-0623-2020
https://doaj.org/article/c79f5d88b0c349d496b8013d52516a27
op_doi https://doi.org/10.1590/0037-8682-0623-2020
container_title Revista da Sociedade Brasileira de Medicina Tropical
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