Realistic Multi-Agent Formation Using Discretionary Group Behavior (DGB)

Simulating groups and their behaviors have been one of the important topics recently. This paper proposes a novel velocity-based method to simulate the realistic behavior of groups moving in a specific formation in a virtual environment including other groups and obstacles. The proposed algorithm, w...

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Published in:Applied Sciences
Main Authors: Nahid Salehi, Mankyu Sung
Format: Article in Journal/Newspaper
Language:English
Published: MDPI AG 2020
Subjects:
T
Online Access:https://doi.org/10.3390/app10103518
https://doaj.org/article/26530db1d49f4174b9cb7457b28a14bb
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spelling ftdoajarticles:oai:doaj.org/article:26530db1d49f4174b9cb7457b28a14bb 2023-05-15T17:53:47+02:00 Realistic Multi-Agent Formation Using Discretionary Group Behavior (DGB) Nahid Salehi Mankyu Sung 2020-05-01T00:00:00Z https://doi.org/10.3390/app10103518 https://doaj.org/article/26530db1d49f4174b9cb7457b28a14bb EN eng MDPI AG https://www.mdpi.com/2076-3417/10/10/3518 https://doaj.org/toc/2076-3417 doi:10.3390/app10103518 2076-3417 https://doaj.org/article/26530db1d49f4174b9cb7457b28a14bb Applied Sciences, Vol 10, Iss 3518, p 3518 (2020) group modeling multi-agent simulation optimal reciprocal collision avoidance reciprocal velocity obstacle Technology T Engineering (General). Civil engineering (General) TA1-2040 Biology (General) QH301-705.5 Physics QC1-999 Chemistry QD1-999 article 2020 ftdoajarticles https://doi.org/10.3390/app10103518 2022-12-31T01:08:25Z Simulating groups and their behaviors have been one of the important topics recently. This paper proposes a novel velocity-based method to simulate the realistic behavior of groups moving in a specific formation in a virtual environment including other groups and obstacles. The proposed algorithm, we called “DGB—Discretionary Group Behavior”, takes advantage of ORCA (Optimal Reciprocal Collision Avoidance) half-planes for both grouping and collision avoidance strategy. By considering new half-planes for each agent, we can have more reasonable and intelligent behavior in front of challenging obstacles and other agents. Unlike recent similar works, independent members in a group do not have predefined connections to each other even though they can keep the group’s formation while moving and trying to follow their best neighbors discretionarily in critical situations. Through experiments, we found that the proposed algorithm can yield more human-like group behavior in a crowd of agents. Article in Journal/Newspaper Orca Directory of Open Access Journals: DOAJ Articles Applied Sciences 10 10 3518
institution Open Polar
collection Directory of Open Access Journals: DOAJ Articles
op_collection_id ftdoajarticles
language English
topic group modeling
multi-agent simulation
optimal reciprocal collision avoidance
reciprocal velocity obstacle
Technology
T
Engineering (General). Civil engineering (General)
TA1-2040
Biology (General)
QH301-705.5
Physics
QC1-999
Chemistry
QD1-999
spellingShingle group modeling
multi-agent simulation
optimal reciprocal collision avoidance
reciprocal velocity obstacle
Technology
T
Engineering (General). Civil engineering (General)
TA1-2040
Biology (General)
QH301-705.5
Physics
QC1-999
Chemistry
QD1-999
Nahid Salehi
Mankyu Sung
Realistic Multi-Agent Formation Using Discretionary Group Behavior (DGB)
topic_facet group modeling
multi-agent simulation
optimal reciprocal collision avoidance
reciprocal velocity obstacle
Technology
T
Engineering (General). Civil engineering (General)
TA1-2040
Biology (General)
QH301-705.5
Physics
QC1-999
Chemistry
QD1-999
description Simulating groups and their behaviors have been one of the important topics recently. This paper proposes a novel velocity-based method to simulate the realistic behavior of groups moving in a specific formation in a virtual environment including other groups and obstacles. The proposed algorithm, we called “DGB—Discretionary Group Behavior”, takes advantage of ORCA (Optimal Reciprocal Collision Avoidance) half-planes for both grouping and collision avoidance strategy. By considering new half-planes for each agent, we can have more reasonable and intelligent behavior in front of challenging obstacles and other agents. Unlike recent similar works, independent members in a group do not have predefined connections to each other even though they can keep the group’s formation while moving and trying to follow their best neighbors discretionarily in critical situations. Through experiments, we found that the proposed algorithm can yield more human-like group behavior in a crowd of agents.
format Article in Journal/Newspaper
author Nahid Salehi
Mankyu Sung
author_facet Nahid Salehi
Mankyu Sung
author_sort Nahid Salehi
title Realistic Multi-Agent Formation Using Discretionary Group Behavior (DGB)
title_short Realistic Multi-Agent Formation Using Discretionary Group Behavior (DGB)
title_full Realistic Multi-Agent Formation Using Discretionary Group Behavior (DGB)
title_fullStr Realistic Multi-Agent Formation Using Discretionary Group Behavior (DGB)
title_full_unstemmed Realistic Multi-Agent Formation Using Discretionary Group Behavior (DGB)
title_sort realistic multi-agent formation using discretionary group behavior (dgb)
publisher MDPI AG
publishDate 2020
url https://doi.org/10.3390/app10103518
https://doaj.org/article/26530db1d49f4174b9cb7457b28a14bb
genre Orca
genre_facet Orca
op_source Applied Sciences, Vol 10, Iss 3518, p 3518 (2020)
op_relation https://www.mdpi.com/2076-3417/10/10/3518
https://doaj.org/toc/2076-3417
doi:10.3390/app10103518
2076-3417
https://doaj.org/article/26530db1d49f4174b9cb7457b28a14bb
op_doi https://doi.org/10.3390/app10103518
container_title Applied Sciences
container_volume 10
container_issue 10
container_start_page 3518
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