SAMI: Serious videogame of bovine cattle farms in Unity supported in System Dynamics

SAMI is a video game for learning about bovine cattle production systems. The game is developed with Unity Engine and has rules based on a model implemented with System Dynamics. On each game, the player must take decisions and do actions that allow him to properly run a farm. Those actions are stor...

Full description

Bibliographic Details
Main Authors: Gómez Prada, Urbano Eliecer, Gómez, Oscar F.
Format: Article in Journal/Newspaper
Language:English
Published: 2019
Subjects:
Online Access:https://dialnet.unirioja.es/servlet/oaiart?codigo=7152671
Description
Summary:SAMI is a video game for learning about bovine cattle production systems. The game is developed with Unity Engine and has rules based on a model implemented with System Dynamics. On each game, the player must take decisions and do actions that allow him to properly run a farm. Those actions are stored in a website which provides feedback by comparing the executed actions with those which are ideal in order to ease the learning process. The article presents the main aspects of the proposal; that is, part of the model in which it is supported and a summary of the main aspects of implementation in Unity. SAMI es un videojuego para aprender sobre sistemas de producción de ganado bovino. El juego está desarrollado con Unity, tiene reglas basadas en un modelo implementado con Dinámica de Sistemas. En cada juego, el jugador debe tomar decisiones y realizar acciones que le permitan administrar una granja de forma adecuada. Esas acciones se almacenan en un sitio web que proporciona realimentación al comparar las acciones ejecutadas con las que son ideales para facilitar el aprendizaje. El artículo presenta los principales aspectos de la propuesta: parte del modelo en el que se basa y un resumen de los principales aspectos de la implementación en Unity.