Playing in the Digital Qargi: Iñupiat Gaming and Online Competition in Kisima Inŋitchuŋa

This article reads the online Iñupiat game Kisima Inŋitchuŋa (Never Alone) alongside traditional Inuit games. Games have been used to assert self-determination for Inuit communities for thousands of years and have continued to change to accommodate contemporary political and social needs. Games are...

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Main Author: Meloche, Katherine
Format: Text
Language:English
Published: Transmotion 2017
Subjects:
Online Access:https://dx.doi.org/10.22024/unikent/03/tm.246
https://journals.kent.ac.uk/index.php/transmotion/article/view/246
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spelling ftdatacite:10.22024/unikent/03/tm.246 2023-05-15T14:51:38+02:00 Playing in the Digital Qargi: Iñupiat Gaming and Online Competition in Kisima Inŋitchuŋa Meloche, Katherine 2017 https://dx.doi.org/10.22024/unikent/03/tm.246 https://journals.kent.ac.uk/index.php/transmotion/article/view/246 en eng Transmotion This work is licensed under a Creative Commons Attribution 4.0 International License. https://creativecommons.org/licenses/by/4.0 CC-BY Text Article article-journal ScholarlyArticle 2017 ftdatacite https://doi.org/10.22024/unikent/03/tm.246 2021-11-05T12:55:41Z This article reads the online Iñupiat game Kisima Inŋitchuŋa (Never Alone) alongside traditional Inuit games. Games have been used to assert self-determination for Inuit communities for thousands of years and have continued to change to accommodate contemporary political and social needs. Games are tools to instill values and life-ways in camp-life and now articulate Inuit nationhood through international Arctic game competitions. The article argues argue that Never Alone reinterprets the values, experiences, and social structure of traditional Inuit competition for Iñupiaq communities by adapting a traditional story into an online puzzle-platform game. Through an online platform, the game reinterprets the community houses in which games are played into a digital form. This brings Iñupiat self-determination into broader conversation with Inuit interests throughout the Arctic. The paper discusses the relationship between Arctic games and changing definitions of Inuit sovereignty. It elaborates on the ways Never Alone engages with Inuit gaming protocols to rearticulate gaming values across the Northern circumpolar. Finally, the varying ways the game challenges Inuit and non-Inuit players will be discussed. : Transmotion, Vol 3 No 1 (2017): Indigenous Gaming - guest edited by Elizabeth LaPensée Text Arctic inuit DataCite Metadata Store (German National Library of Science and Technology) Arctic
institution Open Polar
collection DataCite Metadata Store (German National Library of Science and Technology)
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language English
description This article reads the online Iñupiat game Kisima Inŋitchuŋa (Never Alone) alongside traditional Inuit games. Games have been used to assert self-determination for Inuit communities for thousands of years and have continued to change to accommodate contemporary political and social needs. Games are tools to instill values and life-ways in camp-life and now articulate Inuit nationhood through international Arctic game competitions. The article argues argue that Never Alone reinterprets the values, experiences, and social structure of traditional Inuit competition for Iñupiaq communities by adapting a traditional story into an online puzzle-platform game. Through an online platform, the game reinterprets the community houses in which games are played into a digital form. This brings Iñupiat self-determination into broader conversation with Inuit interests throughout the Arctic. The paper discusses the relationship between Arctic games and changing definitions of Inuit sovereignty. It elaborates on the ways Never Alone engages with Inuit gaming protocols to rearticulate gaming values across the Northern circumpolar. Finally, the varying ways the game challenges Inuit and non-Inuit players will be discussed. : Transmotion, Vol 3 No 1 (2017): Indigenous Gaming - guest edited by Elizabeth LaPensée
format Text
author Meloche, Katherine
spellingShingle Meloche, Katherine
Playing in the Digital Qargi: Iñupiat Gaming and Online Competition in Kisima Inŋitchuŋa
author_facet Meloche, Katherine
author_sort Meloche, Katherine
title Playing in the Digital Qargi: Iñupiat Gaming and Online Competition in Kisima Inŋitchuŋa
title_short Playing in the Digital Qargi: Iñupiat Gaming and Online Competition in Kisima Inŋitchuŋa
title_full Playing in the Digital Qargi: Iñupiat Gaming and Online Competition in Kisima Inŋitchuŋa
title_fullStr Playing in the Digital Qargi: Iñupiat Gaming and Online Competition in Kisima Inŋitchuŋa
title_full_unstemmed Playing in the Digital Qargi: Iñupiat Gaming and Online Competition in Kisima Inŋitchuŋa
title_sort playing in the digital qargi: iñupiat gaming and online competition in kisima inŋitchuŋa
publisher Transmotion
publishDate 2017
url https://dx.doi.org/10.22024/unikent/03/tm.246
https://journals.kent.ac.uk/index.php/transmotion/article/view/246
geographic Arctic
geographic_facet Arctic
genre Arctic
inuit
genre_facet Arctic
inuit
op_rights This work is licensed under a Creative Commons Attribution 4.0 International License.
https://creativecommons.org/licenses/by/4.0
op_rightsnorm CC-BY
op_doi https://doi.org/10.22024/unikent/03/tm.246
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