GEOPHYS: Design and Fabrication of Geospatial Physicalizations

Geospatial datasets are complex, difficult to understand, and hard to visualize. Although web maps have provided visualization of geospatial datasets using computer-generated 2D maps, such visualizations significantly deal with misinterpretations of areas and distances due to the mapping distortions...

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Main Author: Djavaherpour, Hessam
Format: Article in Journal/Newspaper
Language:unknown
Published: Science 2021
Subjects:
Online Access:https://dx.doi.org/10.11575/prism/39030
https://prism.ucalgary.ca/handle/1880/113657
id ftdatacite:10.11575/prism/39030
record_format openpolar
spelling ftdatacite:10.11575/prism/39030 2023-05-15T16:55:21+02:00 GEOPHYS: Design and Fabrication of Geospatial Physicalizations Djavaherpour, Hessam 2021 https://dx.doi.org/10.11575/prism/39030 https://prism.ucalgary.ca/handle/1880/113657 unknown Science University of Calgary graduate students retain copyright ownership and moral rights for their thesis. You may use this material in any way that is permitted by the Copyright Act or through licensing that has been assigned to the document. For uses that are not allowable under copyright legislation or licensing, you are required to seek permission. Physical Visualization Digital Fabrication 3D Printing Digital Design Geospatial Data Physicalization Geovisualization Architecture FOS Civil engineering Computer Science CreativeWork article 2021 ftdatacite https://doi.org/10.11575/prism/39030 2021-11-05T12:55:41Z Geospatial datasets are complex, difficult to understand, and hard to visualize. Although web maps have provided visualization of geospatial datasets using computer-generated 2D maps, such visualizations significantly deal with misinterpretations of areas and distances due to the mapping distortions. Digital Earth (DE) is an alternative solution for overcoming 2D map distortions and integrating various geospatial datasets. However, virtual 3D models of the Earth still suffer from common issues caused by projecting 3D scenes to 2D screens, such as losing one spatial dimension and inaccessibility for direct manual interaction. By providing tactile exploration and physical interaction, physical models facilitate cognition and understanding of data. This thesis argues that using 3D physical models supporting visualizations of geospatial datasets at different scales and resolutions can address challenges related to understanding and analyzing such datasets. To shed light on this hypothesis, we introduce a framework, GEOPHYS, to make tangible multi-resolution/multi-scale representations of geospatial data. Furthermore, GEOPHYS introduces a comprehensive, accurate, and repeatable physical rendering method for various applications and visualization scenarios, using accessible digital fabrication tools. A pipeline forms the core methodology of this thesis, which consists of data transformation, digital design, digital fabrication, evaluation, and the introduction of the final framework. In this thesis, the design and fabrication stages work hand-in-hand to transform the conceptual form into a visual representation, investigate the model for its manufacturability, and bring it into the physical world. Evaluations in the context of this thesis are technology-centred and human-centred. This thesis contributes to geovisualization and physicalization by introducing a method to visualize multi-resolution geospatial datasets in Large Areas, a physical rendering approach for creating landscape models, and a tactile representation of the RADAR imagery to facilitate the sea-ice travel for Inuit. We also provide an in-depth review of various methods by which physicalizations can be physically rendered. The results of our studies prove that models made using GEOPHYS are beneficial learning tools capable of creating interest and engagement to explore geospatial concepts. Article in Journal/Newspaper inuit Sea ice DataCite Metadata Store (German National Library of Science and Technology)
institution Open Polar
collection DataCite Metadata Store (German National Library of Science and Technology)
op_collection_id ftdatacite
language unknown
topic Physical Visualization
Digital Fabrication
3D Printing
Digital Design
Geospatial Data
Physicalization
Geovisualization
Architecture
FOS Civil engineering
Computer Science
spellingShingle Physical Visualization
Digital Fabrication
3D Printing
Digital Design
Geospatial Data
Physicalization
Geovisualization
Architecture
FOS Civil engineering
Computer Science
Djavaherpour, Hessam
GEOPHYS: Design and Fabrication of Geospatial Physicalizations
topic_facet Physical Visualization
Digital Fabrication
3D Printing
Digital Design
Geospatial Data
Physicalization
Geovisualization
Architecture
FOS Civil engineering
Computer Science
description Geospatial datasets are complex, difficult to understand, and hard to visualize. Although web maps have provided visualization of geospatial datasets using computer-generated 2D maps, such visualizations significantly deal with misinterpretations of areas and distances due to the mapping distortions. Digital Earth (DE) is an alternative solution for overcoming 2D map distortions and integrating various geospatial datasets. However, virtual 3D models of the Earth still suffer from common issues caused by projecting 3D scenes to 2D screens, such as losing one spatial dimension and inaccessibility for direct manual interaction. By providing tactile exploration and physical interaction, physical models facilitate cognition and understanding of data. This thesis argues that using 3D physical models supporting visualizations of geospatial datasets at different scales and resolutions can address challenges related to understanding and analyzing such datasets. To shed light on this hypothesis, we introduce a framework, GEOPHYS, to make tangible multi-resolution/multi-scale representations of geospatial data. Furthermore, GEOPHYS introduces a comprehensive, accurate, and repeatable physical rendering method for various applications and visualization scenarios, using accessible digital fabrication tools. A pipeline forms the core methodology of this thesis, which consists of data transformation, digital design, digital fabrication, evaluation, and the introduction of the final framework. In this thesis, the design and fabrication stages work hand-in-hand to transform the conceptual form into a visual representation, investigate the model for its manufacturability, and bring it into the physical world. Evaluations in the context of this thesis are technology-centred and human-centred. This thesis contributes to geovisualization and physicalization by introducing a method to visualize multi-resolution geospatial datasets in Large Areas, a physical rendering approach for creating landscape models, and a tactile representation of the RADAR imagery to facilitate the sea-ice travel for Inuit. We also provide an in-depth review of various methods by which physicalizations can be physically rendered. The results of our studies prove that models made using GEOPHYS are beneficial learning tools capable of creating interest and engagement to explore geospatial concepts.
format Article in Journal/Newspaper
author Djavaherpour, Hessam
author_facet Djavaherpour, Hessam
author_sort Djavaherpour, Hessam
title GEOPHYS: Design and Fabrication of Geospatial Physicalizations
title_short GEOPHYS: Design and Fabrication of Geospatial Physicalizations
title_full GEOPHYS: Design and Fabrication of Geospatial Physicalizations
title_fullStr GEOPHYS: Design and Fabrication of Geospatial Physicalizations
title_full_unstemmed GEOPHYS: Design and Fabrication of Geospatial Physicalizations
title_sort geophys: design and fabrication of geospatial physicalizations
publisher Science
publishDate 2021
url https://dx.doi.org/10.11575/prism/39030
https://prism.ucalgary.ca/handle/1880/113657
genre inuit
Sea ice
genre_facet inuit
Sea ice
op_rights University of Calgary graduate students retain copyright ownership and moral rights for their thesis. You may use this material in any way that is permitted by the Copyright Act or through licensing that has been assigned to the document. For uses that are not allowable under copyright legislation or licensing, you are required to seek permission.
op_doi https://doi.org/10.11575/prism/39030
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