Why I Want to Become an Imagineer: Building an Experience

Journey to Proxima Centauri is an immersive VR experience where the user takes on the role of a special operative sent to uncover the mystery of the missing androids. The experience design is inspired by Disney Imagineering, and the experience story is inspired by the early 20th century adventures o...

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Bibliographic Details
Main Author: DeBaun, Paul
Format: Text
Language:unknown
Published: Clemson University Libraries 2018
Subjects:
Online Access:https://tigerprints.clemson.edu/all_theses/2831
https://tigerprints.clemson.edu/cgi/viewcontent.cgi?article=3838&context=all_theses
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spelling ftclemsonuniv:oai:tigerprints.clemson.edu:all_theses-3838 2023-05-15T13:41:35+02:00 Why I Want to Become an Imagineer: Building an Experience DeBaun, Paul 2018-05-01T07:00:00Z application/pdf https://tigerprints.clemson.edu/all_theses/2831 https://tigerprints.clemson.edu/cgi/viewcontent.cgi?article=3838&context=all_theses unknown Clemson University Libraries https://tigerprints.clemson.edu/all_theses/2831 https://tigerprints.clemson.edu/cgi/viewcontent.cgi?article=3838&context=all_theses All Theses Expirence Motion Reality Simulator Virtual text 2018 ftclemsonuniv 2022-07-17T13:34:25Z Journey to Proxima Centauri is an immersive VR experience where the user takes on the role of a special operative sent to uncover the mystery of the missing androids. The experience design is inspired by Disney Imagineering, and the experience story is inspired by the early 20th century adventures of Ernest Shackleton's Trans-Antarctic journey. We explore what it means to be human and what the value of life is through immersive storytelling. The production of this experience spanned over 9 months and involved the talents of 18 people. The experience was built in Unreal Engine and uses a custom-designed motion platform. Text Antarc* Antarctic Clemson University: TigerPrints Antarctic
institution Open Polar
collection Clemson University: TigerPrints
op_collection_id ftclemsonuniv
language unknown
topic Expirence
Motion
Reality
Simulator
Virtual
spellingShingle Expirence
Motion
Reality
Simulator
Virtual
DeBaun, Paul
Why I Want to Become an Imagineer: Building an Experience
topic_facet Expirence
Motion
Reality
Simulator
Virtual
description Journey to Proxima Centauri is an immersive VR experience where the user takes on the role of a special operative sent to uncover the mystery of the missing androids. The experience design is inspired by Disney Imagineering, and the experience story is inspired by the early 20th century adventures of Ernest Shackleton's Trans-Antarctic journey. We explore what it means to be human and what the value of life is through immersive storytelling. The production of this experience spanned over 9 months and involved the talents of 18 people. The experience was built in Unreal Engine and uses a custom-designed motion platform.
format Text
author DeBaun, Paul
author_facet DeBaun, Paul
author_sort DeBaun, Paul
title Why I Want to Become an Imagineer: Building an Experience
title_short Why I Want to Become an Imagineer: Building an Experience
title_full Why I Want to Become an Imagineer: Building an Experience
title_fullStr Why I Want to Become an Imagineer: Building an Experience
title_full_unstemmed Why I Want to Become an Imagineer: Building an Experience
title_sort why i want to become an imagineer: building an experience
publisher Clemson University Libraries
publishDate 2018
url https://tigerprints.clemson.edu/all_theses/2831
https://tigerprints.clemson.edu/cgi/viewcontent.cgi?article=3838&context=all_theses
geographic Antarctic
geographic_facet Antarctic
genre Antarc*
Antarctic
genre_facet Antarc*
Antarctic
op_source All Theses
op_relation https://tigerprints.clemson.edu/all_theses/2831
https://tigerprints.clemson.edu/cgi/viewcontent.cgi?article=3838&context=all_theses
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