Nurikabe

Nurikabe, a pencil-and-paper, binary determination puzzle from the creators of Sudoku, is on the verge of breakthrough in Europe as the successor of the Sudoku puzzle. Played on an m × n grid, the goal is to determine for every cell whether it should be colored white or black, much like Sudoku and M...

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Bibliographic Details
Main Author: Johan Groenen
Other Authors: The Pennsylvania State University CiteSeerX Archives
Format: Text
Language:English
Published: 2008
Subjects:
Online Access:http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.164.2451
http://www.liacs.nl/assets/Bachelorscripties/18-JohanGroenen.pdf
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spelling ftciteseerx:oai:CiteSeerX.psu:10.1.1.164.2451 2023-05-15T18:43:38+02:00 Nurikabe Johan Groenen The Pennsylvania State University CiteSeerX Archives 2008 application/pdf http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.164.2451 http://www.liacs.nl/assets/Bachelorscripties/18-JohanGroenen.pdf en eng http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.164.2451 http://www.liacs.nl/assets/Bachelorscripties/18-JohanGroenen.pdf Metadata may be used without restrictions as long as the oai identifier remains attached to it. http://www.liacs.nl/assets/Bachelorscripties/18-JohanGroenen.pdf text 2008 ftciteseerx 2016-01-07T15:48:55Z Nurikabe, a pencil-and-paper, binary determination puzzle from the creators of Sudoku, is on the verge of breakthrough in Europe as the successor of the Sudoku puzzle. Played on an m × n grid, the goal is to determine for every cell whether it should be colored white or black, much like Sudoku and Minesweeper. A number in a cell on the puzzle grid indicates the size of the island the cell containing the number belongs to. These white islands are separated by a black wall, which is called Nurikabe. Since it is NP-complete, it can be difficult to solve a given puzzle. Compared to Sudoku, relatively little effort has been made in finding algorithms for solving these puzzles. In this paper we will describe methods for automated solving and generation of Nurikabe Puzzles. 1 Text White Islands Unknown
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description Nurikabe, a pencil-and-paper, binary determination puzzle from the creators of Sudoku, is on the verge of breakthrough in Europe as the successor of the Sudoku puzzle. Played on an m × n grid, the goal is to determine for every cell whether it should be colored white or black, much like Sudoku and Minesweeper. A number in a cell on the puzzle grid indicates the size of the island the cell containing the number belongs to. These white islands are separated by a black wall, which is called Nurikabe. Since it is NP-complete, it can be difficult to solve a given puzzle. Compared to Sudoku, relatively little effort has been made in finding algorithms for solving these puzzles. In this paper we will describe methods for automated solving and generation of Nurikabe Puzzles. 1
author2 The Pennsylvania State University CiteSeerX Archives
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author Johan Groenen
spellingShingle Johan Groenen
Nurikabe
author_facet Johan Groenen
author_sort Johan Groenen
title Nurikabe
title_short Nurikabe
title_full Nurikabe
title_fullStr Nurikabe
title_full_unstemmed Nurikabe
title_sort nurikabe
publishDate 2008
url http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.164.2451
http://www.liacs.nl/assets/Bachelorscripties/18-JohanGroenen.pdf
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http://www.liacs.nl/assets/Bachelorscripties/18-JohanGroenen.pdf
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