From Digital Subcultures to Destination Tourism: Profiling Attendees at Multi Genre Festivals
The rise and connectivity of digital subcultures are increasingly influencing destination tourism. This study provides an understanding of a multi genre festival within the wider context of popular ‘geek’ culture and its increasing role in events and destination tourism. Through profiling the charac...
Main Authors: | , , , |
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Format: | Text |
Language: | unknown |
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AIS Electronic Library (AISeL)
2023
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Subjects: | |
Online Access: | https://aisel.aisnet.org/hicss-56/in/tourism/3 https://aisel.aisnet.org/context/hicss-56/article/1810/viewcontent/content.pdf |
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author | Mccauley, Brian Ehlers, Annika Kopanidis, Foula Helmefalk, Miralem |
author_facet | Mccauley, Brian Ehlers, Annika Kopanidis, Foula Helmefalk, Miralem |
author_sort | Mccauley, Brian |
collection | Association for Information Systems Research: AIS Electronic Library (AISeL) |
description | The rise and connectivity of digital subcultures are increasingly influencing destination tourism. This study provides an understanding of a multi genre festival within the wider context of popular ‘geek’ culture and its increasing role in events and destination tourism. Through profiling the characteristics and experiences of visitors attending Nordsken, an annual festival in Northern Sweden, we profile segments and provide insights on attendees. Based on a survey of festival visitors, this study revealed five distinct clusters (Digital Gamer, Enthusiastic Nerd, Analogue Fan, Spectator & Follower and Creative Player) based on interests and activities. Experiences of the event were relatively similar for all clusters indicating that multi genre festivals can create memorable experiences for a broad audience with a variety of interests rooted in digital cultures. Through understanding and developing target audiences, regions can leverage multi genre festivals as platforms to enhance regional digitalization. |
format | Text |
genre | Northern Sweden |
genre_facet | Northern Sweden |
id | ftaiselibrary:oai:aisel.aisnet.org:hicss-56-1810 |
institution | Open Polar |
language | unknown |
op_collection_id | ftaiselibrary |
op_source | Hawaii International Conference on System Sciences 2023 (HICSS-56) |
publishDate | 2023 |
publisher | AIS Electronic Library (AISeL) |
record_format | openpolar |
spelling | ftaiselibrary:oai:aisel.aisnet.org:hicss-56-1810 2025-03-23T15:42:27+00:00 From Digital Subcultures to Destination Tourism: Profiling Attendees at Multi Genre Festivals Mccauley, Brian Ehlers, Annika Kopanidis, Foula Helmefalk, Miralem 2023-01-03T08:00:00Z application/pdf https://aisel.aisnet.org/hicss-56/in/tourism/3 https://aisel.aisnet.org/context/hicss-56/article/1810/viewcontent/content.pdf unknown AIS Electronic Library (AISeL) Hawaii International Conference on System Sciences 2023 (HICSS-56) destination tourism events festivals geek culture video games text 2023 ftaiselibrary 2025-02-27T11:48:46Z The rise and connectivity of digital subcultures are increasingly influencing destination tourism. This study provides an understanding of a multi genre festival within the wider context of popular ‘geek’ culture and its increasing role in events and destination tourism. Through profiling the characteristics and experiences of visitors attending Nordsken, an annual festival in Northern Sweden, we profile segments and provide insights on attendees. Based on a survey of festival visitors, this study revealed five distinct clusters (Digital Gamer, Enthusiastic Nerd, Analogue Fan, Spectator & Follower and Creative Player) based on interests and activities. Experiences of the event were relatively similar for all clusters indicating that multi genre festivals can create memorable experiences for a broad audience with a variety of interests rooted in digital cultures. Through understanding and developing target audiences, regions can leverage multi genre festivals as platforms to enhance regional digitalization. Text Northern Sweden Association for Information Systems Research: AIS Electronic Library (AISeL) |
spellingShingle | destination tourism events festivals geek culture video games Mccauley, Brian Ehlers, Annika Kopanidis, Foula Helmefalk, Miralem From Digital Subcultures to Destination Tourism: Profiling Attendees at Multi Genre Festivals |
title | From Digital Subcultures to Destination Tourism: Profiling Attendees at Multi Genre Festivals |
title_full | From Digital Subcultures to Destination Tourism: Profiling Attendees at Multi Genre Festivals |
title_fullStr | From Digital Subcultures to Destination Tourism: Profiling Attendees at Multi Genre Festivals |
title_full_unstemmed | From Digital Subcultures to Destination Tourism: Profiling Attendees at Multi Genre Festivals |
title_short | From Digital Subcultures to Destination Tourism: Profiling Attendees at Multi Genre Festivals |
title_sort | from digital subcultures to destination tourism: profiling attendees at multi genre festivals |
topic | destination tourism events festivals geek culture video games |
topic_facet | destination tourism events festivals geek culture video games |
url | https://aisel.aisnet.org/hicss-56/in/tourism/3 https://aisel.aisnet.org/context/hicss-56/article/1810/viewcontent/content.pdf |