Pilot project: Physiologic responses to a high‐intensity active video game with COPD patients–Tools for home rehabilitation

Abstract Introduction Chronic obstructive pulmonary disease (COPD) is a respiratory condition that causes a significant deterioration of the quality of life. However, exercise can improve the quality of life for COPD patients and it is for this reason previous study observed the effects of active vi...

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Published in:The Clinical Respiratory Journal
Main Authors: Parent, Andrée‐Anne, Gosselin‐Boucher, Vincent, Houle‐Peloquin, Marilyn, Poirier, Claude, Comtois, Alain‐Steve
Format: Article in Journal/Newspaper
Language:English
Published: Wiley 2018
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Online Access:http://dx.doi.org/10.1111/crj.12760
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spelling crwiley:10.1111/crj.12760 2024-06-23T07:50:42+00:00 Pilot project: Physiologic responses to a high‐intensity active video game with COPD patients–Tools for home rehabilitation Parent, Andrée‐Anne Gosselin‐Boucher, Vincent Houle‐Peloquin, Marilyn Poirier, Claude Comtois, Alain‐Steve 2018 http://dx.doi.org/10.1111/crj.12760 https://api.wiley.com/onlinelibrary/tdm/v1/articles/10.1111%2Fcrj.12760 https://onlinelibrary.wiley.com/doi/pdf/10.1111/crj.12760 en eng Wiley http://onlinelibrary.wiley.com/termsAndConditions#vor The Clinical Respiratory Journal volume 12, issue 5, page 1927-1936 ISSN 1752-6981 1752-699X journal-article 2018 crwiley https://doi.org/10.1111/crj.12760 2024-05-31T08:11:15Z Abstract Introduction Chronic obstructive pulmonary disease (COPD) is a respiratory condition that causes a significant deterioration of the quality of life. However, exercise can improve the quality of life for COPD patients and it is for this reason previous study observed the effects of active video games to increase exercise. Using motion capture devices with short bursts of exercise never been tried with COPD patients. Objectives The objective was to observe the feasibility of using this device safely and easily with COPD patients. Methods A total of 14 participants (8 men, 69 ± 6 years, 6 women, 74 ± 6 years), with a moderate to severe COPD diagnosis performed exercise games (Shape‐Up, Ubisoft, Mtl) adapted under supervision. Gaming sessions of 10‐15 min duration were composed of four games of about 1.5 min separated by rest. Results Average and peak minute ventilation, and METs peak were, respectively: Stunt Run game (lifting knees on spot) 25.3 ± 6.8, 33.5 ± 8.2 L/min and 4.2 ± 1.5 METs; Arctic Punch game (punching targets): 23.1 ± 5.6, 31.8 ± 9.8 L/min and 3.7 ± 1.2 METs; To the Core game (core twist), 22.2 ± 7.3, 29.2 ± 9.9 L/min and 3.3 ± 1.1 METs; and Squat me to the Moon game (sitting to standing), 27.8 ± 6.7, 36.8 ± 11.1 L/min and 4.4 ± 1.1 METs. Conclusion Knowing the pleasure reported by the participants, the safety, and the ability to use it with assistance, it seems that the games could be a good tool in order for COPD patients to exercise at home. However, further investigation needs to be completed in order to observe the benefits in comparison to a traditional training program. Article in Journal/Newspaper Arctic Wiley Online Library Arctic The Clinical Respiratory Journal 12 5 1927 1936
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description Abstract Introduction Chronic obstructive pulmonary disease (COPD) is a respiratory condition that causes a significant deterioration of the quality of life. However, exercise can improve the quality of life for COPD patients and it is for this reason previous study observed the effects of active video games to increase exercise. Using motion capture devices with short bursts of exercise never been tried with COPD patients. Objectives The objective was to observe the feasibility of using this device safely and easily with COPD patients. Methods A total of 14 participants (8 men, 69 ± 6 years, 6 women, 74 ± 6 years), with a moderate to severe COPD diagnosis performed exercise games (Shape‐Up, Ubisoft, Mtl) adapted under supervision. Gaming sessions of 10‐15 min duration were composed of four games of about 1.5 min separated by rest. Results Average and peak minute ventilation, and METs peak were, respectively: Stunt Run game (lifting knees on spot) 25.3 ± 6.8, 33.5 ± 8.2 L/min and 4.2 ± 1.5 METs; Arctic Punch game (punching targets): 23.1 ± 5.6, 31.8 ± 9.8 L/min and 3.7 ± 1.2 METs; To the Core game (core twist), 22.2 ± 7.3, 29.2 ± 9.9 L/min and 3.3 ± 1.1 METs; and Squat me to the Moon game (sitting to standing), 27.8 ± 6.7, 36.8 ± 11.1 L/min and 4.4 ± 1.1 METs. Conclusion Knowing the pleasure reported by the participants, the safety, and the ability to use it with assistance, it seems that the games could be a good tool in order for COPD patients to exercise at home. However, further investigation needs to be completed in order to observe the benefits in comparison to a traditional training program.
format Article in Journal/Newspaper
author Parent, Andrée‐Anne
Gosselin‐Boucher, Vincent
Houle‐Peloquin, Marilyn
Poirier, Claude
Comtois, Alain‐Steve
spellingShingle Parent, Andrée‐Anne
Gosselin‐Boucher, Vincent
Houle‐Peloquin, Marilyn
Poirier, Claude
Comtois, Alain‐Steve
Pilot project: Physiologic responses to a high‐intensity active video game with COPD patients–Tools for home rehabilitation
author_facet Parent, Andrée‐Anne
Gosselin‐Boucher, Vincent
Houle‐Peloquin, Marilyn
Poirier, Claude
Comtois, Alain‐Steve
author_sort Parent, Andrée‐Anne
title Pilot project: Physiologic responses to a high‐intensity active video game with COPD patients–Tools for home rehabilitation
title_short Pilot project: Physiologic responses to a high‐intensity active video game with COPD patients–Tools for home rehabilitation
title_full Pilot project: Physiologic responses to a high‐intensity active video game with COPD patients–Tools for home rehabilitation
title_fullStr Pilot project: Physiologic responses to a high‐intensity active video game with COPD patients–Tools for home rehabilitation
title_full_unstemmed Pilot project: Physiologic responses to a high‐intensity active video game with COPD patients–Tools for home rehabilitation
title_sort pilot project: physiologic responses to a high‐intensity active video game with copd patients–tools for home rehabilitation
publisher Wiley
publishDate 2018
url http://dx.doi.org/10.1111/crj.12760
https://api.wiley.com/onlinelibrary/tdm/v1/articles/10.1111%2Fcrj.12760
https://onlinelibrary.wiley.com/doi/pdf/10.1111/crj.12760
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op_source The Clinical Respiratory Journal
volume 12, issue 5, page 1927-1936
ISSN 1752-6981 1752-699X
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op_doi https://doi.org/10.1111/crj.12760
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