Digitization of empathy

The goal of this paper is to highlight the role of new technologies, pointing out how the high technologization we are experiencing allows for a twofold analysis of society: on the one hand, we note how interactions are mediated mostly by a screen; therefore, emotions undergo a necessary transformat...

Full description

Bibliographic Details
Published in:Media Education
Main Author: Auriemma, Vincenzo
Format: Article in Journal/Newspaper
Language:unknown
Published: Firenze University Press 2023
Subjects:
Online Access:http://dx.doi.org/10.36253/me-13267
https://oaj.fupress.net/index.php/med/article/download/13267/11507
id crfirenzeupr:10.36253/me-13267
record_format openpolar
spelling crfirenzeupr:10.36253/me-13267 2023-05-15T18:31:46+02:00 Digitization of empathy Auriemma, Vincenzo 2023 http://dx.doi.org/10.36253/me-13267 https://oaj.fupress.net/index.php/med/article/download/13267/11507 unknown Firenze University Press https://creativecommons.org/licenses/by-nc-nd/4.0 Media Education ISSN 2038-3010 General Medicine journal-article 2023 crfirenzeupr https://doi.org/10.36253/me-13267 2023-03-30T20:05:37Z The goal of this paper is to highlight the role of new technologies, pointing out how the high technologization we are experiencing allows for a twofold analysis of society: on the one hand, we note how interactions are mediated mostly by a screen; therefore, emotions undergo a necessary transformation, ranging from a mitigation of empathy to a fetishism of it. On the other hand, on the other hand, it is possible to see how the passive use of these technologies, coupled with the lack of critical analysis of them by the majority of its users, allows for a vital subsumption within an “other-world” (far from the Life-World analyzed by Husserl), yes virtual, but one that is no longer side-by-side with the real, but rather superimposed. So, a cynical and violent “world” that manifests its fullest expression, using the worst meaning of getting-in-empathy-with-another, on digital platforms that are used as work, such as Twitch and OnlyFans, within which some users are live, literally, twenty-four hours a day for the entire year, while they eat, wash or sleep, and viewers have full control of their lives, deciding what they should or should not do through donations; for example, users GSkianto or Jenna Phillips on Twich and OnlyFans, respectively. Thus, the emotional and empathic relationship is lacking, not in an absolute sense but is manifested in its worst sense, that is, one that allows the other person to “put himself in the other person’s shoes” for the sole purpose of figuring out what is the best way to hurt him. Placing these two visions side by side, therefore, might allow for a reinterpretation of what Terranova has repeatedly pointed out, namely the great dazzle of the freedom of the internet of things, which today becomes the internet of life, followed by the bitter discovery; however, it is no longer the dazzle of the freedom of the internet that is frightening, everyone is clear on this aspect, what generates a wake-up call is the passivity with which users accept this new mission of the internet-of-life ... Article in Journal/Newspaper Terranova Firenze University Press (via Crossref) Media Education
institution Open Polar
collection Firenze University Press (via Crossref)
op_collection_id crfirenzeupr
language unknown
topic General Medicine
spellingShingle General Medicine
Auriemma, Vincenzo
Digitization of empathy
topic_facet General Medicine
description The goal of this paper is to highlight the role of new technologies, pointing out how the high technologization we are experiencing allows for a twofold analysis of society: on the one hand, we note how interactions are mediated mostly by a screen; therefore, emotions undergo a necessary transformation, ranging from a mitigation of empathy to a fetishism of it. On the other hand, on the other hand, it is possible to see how the passive use of these technologies, coupled with the lack of critical analysis of them by the majority of its users, allows for a vital subsumption within an “other-world” (far from the Life-World analyzed by Husserl), yes virtual, but one that is no longer side-by-side with the real, but rather superimposed. So, a cynical and violent “world” that manifests its fullest expression, using the worst meaning of getting-in-empathy-with-another, on digital platforms that are used as work, such as Twitch and OnlyFans, within which some users are live, literally, twenty-four hours a day for the entire year, while they eat, wash or sleep, and viewers have full control of their lives, deciding what they should or should not do through donations; for example, users GSkianto or Jenna Phillips on Twich and OnlyFans, respectively. Thus, the emotional and empathic relationship is lacking, not in an absolute sense but is manifested in its worst sense, that is, one that allows the other person to “put himself in the other person’s shoes” for the sole purpose of figuring out what is the best way to hurt him. Placing these two visions side by side, therefore, might allow for a reinterpretation of what Terranova has repeatedly pointed out, namely the great dazzle of the freedom of the internet of things, which today becomes the internet of life, followed by the bitter discovery; however, it is no longer the dazzle of the freedom of the internet that is frightening, everyone is clear on this aspect, what generates a wake-up call is the passivity with which users accept this new mission of the internet-of-life ...
format Article in Journal/Newspaper
author Auriemma, Vincenzo
author_facet Auriemma, Vincenzo
author_sort Auriemma, Vincenzo
title Digitization of empathy
title_short Digitization of empathy
title_full Digitization of empathy
title_fullStr Digitization of empathy
title_full_unstemmed Digitization of empathy
title_sort digitization of empathy
publisher Firenze University Press
publishDate 2023
url http://dx.doi.org/10.36253/me-13267
https://oaj.fupress.net/index.php/med/article/download/13267/11507
genre Terranova
genre_facet Terranova
op_source Media Education
ISSN 2038-3010
op_rights https://creativecommons.org/licenses/by-nc-nd/4.0
op_doi https://doi.org/10.36253/me-13267
container_title Media Education
_version_ 1766215557206507520